mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Crash Bandicoot - Wrath of Cortex
Adds missing gamefixes that influenced random corruptions and the famous fog wall.
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@ -9188,6 +9188,9 @@ SLES-50386:
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name: "Crash Bandicoot - Wrath of Cortex"
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region: "PAL-M6"
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compat: 5
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gsHWFixes:
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preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
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cpuFramebufferConversion: 1 # Fixes fog wall.
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SLES-50390:
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name: "Driven"
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region: "PAL-M5"
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@ -22418,6 +22421,9 @@ SLPM-62113:
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SLPM-62114:
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name: "Crash Bandicoot 4 - Sakuretsu! Majin Power"
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region: "NTSC-J"
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gsHWFixes:
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preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
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cpuFramebufferConversion: 1 # Fixes fog wall.
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SLPM-62117:
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name: "Momotaro Train X"
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region: "NTSC-J"
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@ -24189,9 +24195,18 @@ SLPM-64502:
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SLPM-64504:
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name: "Maximo"
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region: "NTSC-K"
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SLPM-64513:
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name: "Crash Bandicoot - Return of the Demon King"
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SLPM-64509:
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name: "Crash Bandicoot - Return of the Demon King [English Dub Edition]" # Wrath of Cortex
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region: "NTSC-K"
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gsHWFixes:
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preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
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cpuFramebufferConversion: 1 # Fixes fog wall.
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SLPM-64513:
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name: "Crash Bandicoot - Return of the Demon King" # Wrath of Cortex
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region: "NTSC-K"
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gsHWFixes:
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preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
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cpuFramebufferConversion: 1 # Fixes fog wall.
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SLPM-64522:
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name: "La Pucelle"
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region: "NTSC-K"
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@ -31017,6 +31032,9 @@ SLPM-74002:
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SLPM-74003:
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name: "Crash Bandicoot 4 - Sakuretsu! Majin Power! [PlayStation 2 The Best]"
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region: "NTSC-J"
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gsHWFixes:
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preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
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cpuFramebufferConversion: 1 # Fixes fog wall.
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SLPM-74004:
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name: "Maximo - Ghosts to Glory [PlayStation 2 The Best]"
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region: "NTSC-J"
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@ -37089,6 +37107,9 @@ SLUS-20238:
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name: "Crash Bandicoot - The Wrath of Cortex"
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region: "NTSC-U"
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compat: 5
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gsHWFixes:
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preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
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cpuFramebufferConversion: 1 # Fixes fog wall.
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SLUS-20239:
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name: "Driven"
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region: "NTSC-U"
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@ -45090,6 +45111,9 @@ SLUS-29009:
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SLUS-29010:
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name: "Crash Bandicoot - The Wrath of Cortex [Demo]"
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region: "NTSC-U"
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gsHWFixes:
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preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
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cpuFramebufferConversion: 1 # Fixes fog wall.
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SLUS-29011:
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name: "WWF SmackDown! - Just Bring It [Demo]"
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region: "NTSC-U"
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@ -45812,3 +45836,15 @@ TLES-82043:
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region: "PAL-E"
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gsHWFixes:
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halfPixelOffset: 2 # Fixes blurriness.
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VW067-J1:
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name: "Crash Bandicoot 4 - Sakuretsu! Majin Power!"
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region: "NTSC-J"
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gsHWFixes:
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preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
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cpuFramebufferConversion: 1 # Fixes fog wall.
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VW067-J2:
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name: "Crash Bandicoot 4 - Sakuretsu! Majin Power! [PlayStation 2 The Best]"
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region: "NTSC-J"
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gsHWFixes:
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preloadFrameData: 1 # Fixes random texture corruptions such as horizontal lines.
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cpuFramebufferConversion: 1 # Fixes fog wall.
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