mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Add Blending Accuracy to Spyro: Enter the Dragonfly
Added Blending Accuracy 3 to fix Gems not shining properly. Revert "GameDB: Add Blending Accuracy to Spyro: Enter the Dragonfly" This reverts commit d2b8017e59cfbb99beee8cb7f912b327c5ffaf9e. GameDB: Add Blending Accuracy to Spyro: Enter the Dragonfly
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@ -12643,6 +12643,7 @@ SLES-51043:
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gsHWFixes:
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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recommendedBlendingLevel: 3 # Fixes gem reflections.
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SLES-51044:
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SLES-51044:
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name: "Burnout 2 - Point of Impact"
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name: "Burnout 2 - Point of Impact"
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region: "PAL-M5"
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region: "PAL-M5"
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@ -44120,6 +44121,7 @@ SLUS-20315:
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gsHWFixes:
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gsHWFixes:
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer.
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trilinearFiltering: 1
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trilinearFiltering: 1
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recommendedBlendingLevel: 3 # Fixes gem reflections.
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SLUS-20316:
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SLUS-20316:
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name: "WWF SmackDown! - Just Bring It!"
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name: "WWF SmackDown! - Just Bring It!"
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region: "NTSC-U"
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region: "NTSC-U"
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