From 57d042ca4a1d997d61cc7f917198029e3dd1a729 Mon Sep 17 00:00:00 2001 From: CRASHARKI <126416290+CRASHARKI@users.noreply.github.com> Date: Sat, 22 Jul 2023 12:43:51 +0200 Subject: [PATCH] GameDB: Add Blending Accuracy to Spyro: Enter the Dragonfly Added Blending Accuracy 3 to fix Gems not shining properly. Revert "GameDB: Add Blending Accuracy to Spyro: Enter the Dragonfly" This reverts commit d2b8017e59cfbb99beee8cb7f912b327c5ffaf9e. GameDB: Add Blending Accuracy to Spyro: Enter the Dragonfly --- bin/resources/GameIndex.yaml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 59323b636f..7aec9d3a4c 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -12643,6 +12643,7 @@ SLES-51043: gsHWFixes: mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. trilinearFiltering: 1 + recommendedBlendingLevel: 3 # Fixes gem reflections. SLES-51044: name: "Burnout 2 - Point of Impact" region: "PAL-M5" @@ -44120,6 +44121,7 @@ SLUS-20315: gsHWFixes: mipmap: 2 # Mipmap + trilinear, improves some textures to match sw renderer. trilinearFiltering: 1 + recommendedBlendingLevel: 3 # Fixes gem reflections. SLUS-20316: name: "WWF SmackDown! - Just Bring It!" region: "NTSC-U"