mirror of https://github.com/PCSX2/pcsx2.git
Took out crc code from title-bar so its not so crammed up... and changed "Compatibility" to "Status" to free up more space.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2993 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
46e08b6b8a
commit
57206faa23
|
@ -583,20 +583,19 @@ void __fastcall eeGameStarting()
|
||||||
gameName = GameDB->getStringWX("Name");
|
gameName = GameDB->getStringWX("Name");
|
||||||
gameName += L" (" + GameDB->getStringWX("Region") + L")";
|
gameName += L" (" + GameDB->getStringWX("Region") + L")";
|
||||||
gameName += L" [" + DiscID + L"]";
|
gameName += L" [" + DiscID + L"]";
|
||||||
gameName += L" [" + gameCRC + L"]";
|
|
||||||
int compat = GameDB->getInt("Compat");
|
int compat = GameDB->getInt("Compat");
|
||||||
if (compat >= 600) gameName += L" [Compatibility = Perfect]";
|
if (compat >= 600) gameName += L" [Status = Perfect]";
|
||||||
else if (compat >= 500) gameName += L" [Compatibility = Playable]";
|
else if (compat >= 500) gameName += L" [Status = Playable]";
|
||||||
else if (compat >= 400) gameName += L" [Compatibility = In-Game]";
|
else if (compat >= 400) gameName += L" [Status = In-Game]";
|
||||||
else if (compat >= 300) gameName += L" [Compatibility = Menu]";
|
else if (compat >= 300) gameName += L" [Status = Menu]";
|
||||||
else if (compat >= 200) gameName += L" [Compatibility = Intro]";
|
else if (compat >= 200) gameName += L" [Status = Intro]";
|
||||||
else if (compat >= 100) gameName += L" [Compatibility = Nothing]";
|
else if (compat >= 100) gameName += L" [Status = Nothing]";
|
||||||
else gameName += L" [Compatibility = Unknown]";
|
else gameName += L" [Status = Unknown]";
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
gameName += L" [" + DiscID + L"]";
|
gameName += L" [" + DiscID + L"]";
|
||||||
gameName += L" [" + gameCRC + L"]";
|
gameName += L" [" + gameCRC + L"]";
|
||||||
gameName += L" [Compatibility = Unknown]";
|
gameName += L" [Status = Unknown]";
|
||||||
}
|
}
|
||||||
|
|
||||||
// if patches found the following title will be overwritten
|
// if patches found the following title will be overwritten
|
||||||
|
|
Loading…
Reference in New Issue