mirror of https://github.com/PCSX2/pcsx2.git
GS-hw: Fix Wunused-variable warning in GSRendererHW.
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@ -1967,7 +1967,6 @@ void GSRendererHW::OI_DoubleHalfClear(GSTexture* rt, GSTexture* ds)
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&& (m_context->FRAME.PSM & 0xF) == (m_context->ZBUF.PSM & 0xF) && (u32)(GSVector4i(m_vt.m_max.p).z) == 0)
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{
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const GSVertex* v = &m_vertex.buff[0];
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const GSLocalMemory::psm_t& frame_psm = GSLocalMemory::m_psm[m_context->FRAME.PSM];
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// Z and color must be constant and the same
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if (m_vt.m_eq.rgba != 0xFFFF || !m_vt.m_eq.z || v[1].XYZ.Z != v[1].RGBAQ.U32[0])
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