From 517ccd5e40a5be76c0546ae29c1156bc47ba3bc7 Mon Sep 17 00:00:00 2001 From: Mrlinkwii Date: Sun, 29 Jan 2023 17:06:14 +0000 Subject: [PATCH] GameDB:fixes for Dragon Quest VIII - Journey of the Cursed King --- bin/resources/GameIndex.yaml | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 46aaafe137..e6cb077b1b 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -18689,6 +18689,7 @@ SLES-53974: compat: 5 gsHWFixes: autoFlush: 1 # Fixes missing bloom from surfaces like windows. + textureInsideRT: 1 # Fixes corruption. # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts. @@ -26504,6 +26505,7 @@ SLPM-62490: region: "NTSC-J" gsHWFixes: autoFlush: 1 # Fixes missing bloom from surfaces like windows. + textureInsideRT: 1 # Fixes corruption. # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts. @@ -30444,6 +30446,7 @@ SLPM-65888: compat: 5 gsHWFixes: autoFlush: 1 # Fixes missing bloom from surfaces like windows. + textureInsideRT: 1 # Fixes corruption. # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts. @@ -32694,6 +32697,7 @@ SLPM-66481: region: "NTSC-J" gsHWFixes: autoFlush: 1 # Fixes missing bloom from surfaces like windows. + textureInsideRT: 1 # Fixes corruption. # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts. @@ -46204,6 +46208,7 @@ SLUS-21207: compat: 5 gsHWFixes: autoFlush: 1 # Fixes missing bloom from surfaces like windows. + textureInsideRT: 1 # Fixes corruption. # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts. @@ -50558,6 +50563,7 @@ SLUS-29157: region: "NTSC-U" gsHWFixes: autoFlush: 1 # Fixes missing bloom from surfaces like windows. + textureInsideRT: 1 # Fixes corruption. # halfPixelOffset: 1 # Aligns shadows properly, but causes grid lines to appear in sea travel. halfPixelOffset: 2 # Sharpens world in far distances, aligns some bloom better. roundSprite: 1 # Fixes font artifacts.