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gsdx-gui: Fixes typos on the tooltip for disabling safe features. (#2931)
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@ -154,9 +154,9 @@ const char* dialog_message(int ID, bool* updateText) {
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"Note: OpenGL HW renderer is able to handle Jak shadows at full speed without this option.";
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case IDC_SAFE_FEATURES:
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return "This option disables multiple safe features.\n\n"
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"Disables accurate Ucnscale Point and Line rendering.\n"
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"Disables accurate Unscale Point and Line rendering.\n"
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"It can help Xenosaga games.\n\n"
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"Disables accurate GS Memory Clearing to be done on the CPU, and let only the GPU hangle it.\n"
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"Disables accurate GS Memory Clearing to be done on the CPU, and let only the GPU handle it.\n"
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"It can help Kingdom Hearts games.";
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case IDC_MEMORY_WRAPPING:
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return "Emulates GS memory wrapping accurately. This fixes issues where part of the image is cut-off by block shaped sections such as the FMVs in Wallace & Gromit: The Curse of the Were-Rabbit and Thrillville.\n\n"
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