gsdx-gui: Fixes typos on the tooltip for disabling safe features. (#2931)

This commit is contained in:
Avindra Goolcharan 2019-04-19 22:52:28 -04:00 committed by lightningterror
parent ac89730a4d
commit 4d88a57f27
1 changed files with 2 additions and 2 deletions

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@ -154,9 +154,9 @@ const char* dialog_message(int ID, bool* updateText) {
"Note: OpenGL HW renderer is able to handle Jak shadows at full speed without this option.";
case IDC_SAFE_FEATURES:
return "This option disables multiple safe features.\n\n"
"Disables accurate Ucnscale Point and Line rendering.\n"
"Disables accurate Unscale Point and Line rendering.\n"
"It can help Xenosaga games.\n\n"
"Disables accurate GS Memory Clearing to be done on the CPU, and let only the GPU hangle it.\n"
"Disables accurate GS Memory Clearing to be done on the CPU, and let only the GPU handle it.\n"
"It can help Kingdom Hearts games.";
case IDC_MEMORY_WRAPPING:
return "Emulates GS memory wrapping accurately. This fixes issues where part of the image is cut-off by block shaped sections such as the FMVs in Wallace & Gromit: The Curse of the Were-Rabbit and Thrillville.\n\n"