From 4d88a57f27c2e31a8141330f2b70d306cc0eb2db Mon Sep 17 00:00:00 2001 From: Avindra Goolcharan Date: Fri, 19 Apr 2019 22:52:28 -0400 Subject: [PATCH] gsdx-gui: Fixes typos on the tooltip for disabling safe features. (#2931) --- plugins/GSdx/Window/GSSetting.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/plugins/GSdx/Window/GSSetting.cpp b/plugins/GSdx/Window/GSSetting.cpp index 1b5e178be6..2588e99dda 100644 --- a/plugins/GSdx/Window/GSSetting.cpp +++ b/plugins/GSdx/Window/GSSetting.cpp @@ -154,9 +154,9 @@ const char* dialog_message(int ID, bool* updateText) { "Note: OpenGL HW renderer is able to handle Jak shadows at full speed without this option."; case IDC_SAFE_FEATURES: return "This option disables multiple safe features.\n\n" - "Disables accurate Ucnscale Point and Line rendering.\n" + "Disables accurate Unscale Point and Line rendering.\n" "It can help Xenosaga games.\n\n" - "Disables accurate GS Memory Clearing to be done on the CPU, and let only the GPU hangle it.\n" + "Disables accurate GS Memory Clearing to be done on the CPU, and let only the GPU handle it.\n" "It can help Kingdom Hearts games."; case IDC_MEMORY_WRAPPING: return "Emulates GS memory wrapping accurately. This fixes issues where part of the image is cut-off by block shaped sections such as the FMVs in Wallace & Gromit: The Curse of the Were-Rabbit and Thrillville.\n\n"