mirror of https://github.com/PCSX2/pcsx2.git
GameDB: remove all god hand getSkipCount
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@ -6596,7 +6596,6 @@ SCKA-20090:
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gsHWFixes:
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mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
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halfPixelOffset: 2 # Depth of field effect aligned properly if CRC hack is off + Shifts buildings correctly.
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getSkipCount: "GSC_GodHand"
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SCKA-20091:
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name: "MLB 07 - The Show"
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region: "NTSC-K"
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@ -22804,8 +22803,7 @@ SLES-54490:
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compat: 5
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gsHWFixes:
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mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
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halfPixelOffset: 2 # Depth of field effect aligned properly if CRC hack is off + Shifts buildings correctly.
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getSkipCount: "GSC_GodHand"
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halfPixelOffset: 2 # Depth of field effect aligned properly + Shifts buildings correctly.
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SLES-54492:
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name: "Need for Speed - Carbon [Collector's Edition]"
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region: "PAL-E"
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@ -38291,8 +38289,7 @@ SLPM-66550:
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compat: 5
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gsHWFixes:
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mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
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halfPixelOffset: 2 # Depth of field effect aligned properly if CRC hack is off + Shifts buildings correctly.
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getSkipCount: "GSC_GodHand"
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halfPixelOffset: 2 # Depth of field effect aligned properly + Shifts buildings correctly.
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SLPM-66551:
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name: "Appleseed EX"
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region: "NTSC-J"
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@ -40617,8 +40614,7 @@ SLPM-74241:
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region: "NTSC-J"
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gsHWFixes:
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mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
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halfPixelOffset: 2 # Depth of field effect aligned properly if CRC hack is off + Shifts buildings correctly.
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getSkipCount: "GSC_GodHand"
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halfPixelOffset: 2 # Depth of field effect aligned properly + Shifts buildings correctly.
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SLPM-74242:
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name: "Devil May Cry 3 [Special Edition] [PlayStation 2 The Best]"
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region: "NTSC-J"
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@ -54758,8 +54754,7 @@ SLUS-21503:
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compat: 5
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gsHWFixes:
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mergeSprite: 1 # Reduces bloom but fixes blurriness around models + Recommended to use Shadeboost brightness 80.
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halfPixelOffset: 2 # Depth of field effect aligned properly if CRC hack is off + Shifts buildings correctly.
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getSkipCount: "GSC_GodHand"
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halfPixelOffset: 2 # Depth of field effect aligned properly + Shifts buildings correctly.
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SLUS-21536:
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name: "Sims 2, The - Pets"
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region: "NTSC-U"
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