mirror of https://github.com/PCSX2/pcsx2.git
GS/HW: Preload uploads even when CPU CLUT is on
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@ -1701,7 +1701,8 @@ void GSRendererHW::Draw()
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}
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}
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}
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}
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}
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}
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else if (((fm & fm_mask) != 0) || // Some channels masked
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if (((fm & fm_mask) != 0) || // Some channels masked
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!IsDiscardingDstColor() || !PrimitiveCoversWithoutGaps() || // Using Dst Color or draw has gaps
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!IsDiscardingDstColor() || !PrimitiveCoversWithoutGaps() || // Using Dst Color or draw has gaps
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(process_texture && m_cached_ctx.TEX0.TBP0 >= m_cached_ctx.FRAME.Block() && m_cached_ctx.TEX0.TBP0 < frame_end_bp)) // Tex is RT
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(process_texture && m_cached_ctx.TEX0.TBP0 >= m_cached_ctx.FRAME.Block() && m_cached_ctx.TEX0.TBP0 < frame_end_bp)) // Tex is RT
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{
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{
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