From 4c67c165fa088cca3fc276d99e961ced892ef6e2 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Sun, 11 Jun 2023 21:52:26 +1000 Subject: [PATCH] GS/HW: Preload uploads even when CPU CLUT is on --- pcsx2/GS/Renderers/HW/GSRendererHW.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp index a60cd093ea..01ab117007 100644 --- a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp +++ b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp @@ -1701,7 +1701,8 @@ void GSRendererHW::Draw() } } } - else if (((fm & fm_mask) != 0) || // Some channels masked + + if (((fm & fm_mask) != 0) || // Some channels masked !IsDiscardingDstColor() || !PrimitiveCoversWithoutGaps() || // Using Dst Color or draw has gaps (process_texture && m_cached_ctx.TEX0.TBP0 >= m_cached_ctx.FRAME.Block() && m_cached_ctx.TEX0.TBP0 < frame_end_bp)) // Tex is RT {