gsdx: be more verbose on title and bandwidth debug

This commit is contained in:
Gregory Hainaut 2015-04-24 17:13:56 +02:00
parent 258b73409c
commit 4bb8d15228
2 changed files with 2 additions and 2 deletions

View File

@ -1666,7 +1666,7 @@ EXPORT_C GSReplay(char* lpszCmdLine, int renderer)
fprintf(stderr, "Standard deviatin by frame: %fms\n", sd/(float)frame_number);
}
#ifdef ENABLE_OGL_DEBUG_MEM_BW
fprintf(stderr, "memory bandwith. T: %f. V: %f\n", (float)g_texture_upload_byte/(float)frame_number/1024, (float)g_vertex_upload_byte/(float)frame_number/1024);
fprintf(stderr, "memory bandwith. T: %f KB/f. V: %f KB/f\n", (float)g_texture_upload_byte/(float)frame_number/1024, (float)g_vertex_upload_byte/(float)frame_number/1024);
#endif
for(auto i = packets.begin(); i != packets.end(); i++)

View File

@ -354,7 +354,7 @@ void GSRenderer::VSync(int field)
string s2 = m_regs->SMODE2.INT ? (string("Interlaced ") + (m_regs->SMODE2.FFMD ? "(frame)" : "(field)")) : "Progressive";
s = format(
"%lld | %d x %d | %.2f fps (%d%%) | %s - %s | %s | %d/%d/%d | %d%% CPU | %.2f | %.2f",
"%lld | %d x %d | %.2f fps (%d%%) | %s - %s | %s | %d S/%d P/%d D | %d%% CPU | %.2f | %.2f",
m_perfmon.GetFrame(), r.width(), r.height(), fps, (int)(100.0 * fps / GetFPS()),
s2.c_str(),
theApp.m_gs_interlace[m_interlace].name.c_str(),