mirror of https://github.com/PCSX2/pcsx2.git
VMManager: Disable symbol map update on Qt
Until it's implemented.
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@ -569,9 +569,13 @@ void VMManager::UpdateRunningGame(bool resetting, bool game_starting)
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Host::OnGameChanged(s_disc_path, s_game_serial, s_game_name, s_game_crc);
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Host::OnGameChanged(s_disc_path, s_game_serial, s_game_name, s_game_crc);
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#if 0
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// TODO: Enable this when the debugger is added to Qt, and it's active. Otherwise, this is just a waste of time.
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// In other words, it should be lazily initialized.
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MIPSAnalyst::ScanForFunctions(R5900SymbolMap, ElfTextRange.first, ElfTextRange.first + ElfTextRange.second, true);
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MIPSAnalyst::ScanForFunctions(R5900SymbolMap, ElfTextRange.first, ElfTextRange.first + ElfTextRange.second, true);
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R5900SymbolMap.UpdateActiveSymbols();
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R5900SymbolMap.UpdateActiveSymbols();
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R3000SymbolMap.UpdateActiveSymbols();
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R3000SymbolMap.UpdateActiveSymbols();
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#endif
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}
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}
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void VMManager::ReloadPatches(bool verbose, bool show_messages_when_disabled)
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void VMManager::ReloadPatches(bool verbose, bool show_messages_when_disabled)
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