From 3ce242886be1d41c02bd99b31087bc288e56682e Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Thu, 26 May 2022 00:11:07 +1000 Subject: [PATCH] VMManager: Disable symbol map update on Qt Until it's implemented. --- pcsx2/VMManager.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/pcsx2/VMManager.cpp b/pcsx2/VMManager.cpp index 0feb1a395f..4956929f59 100644 --- a/pcsx2/VMManager.cpp +++ b/pcsx2/VMManager.cpp @@ -569,9 +569,13 @@ void VMManager::UpdateRunningGame(bool resetting, bool game_starting) Host::OnGameChanged(s_disc_path, s_game_serial, s_game_name, s_game_crc); +#if 0 + // TODO: Enable this when the debugger is added to Qt, and it's active. Otherwise, this is just a waste of time. + // In other words, it should be lazily initialized. MIPSAnalyst::ScanForFunctions(R5900SymbolMap, ElfTextRange.first, ElfTextRange.first + ElfTextRange.second, true); R5900SymbolMap.UpdateActiveSymbols(); R3000SymbolMap.UpdateActiveSymbols(); +#endif } void VMManager::ReloadPatches(bool verbose, bool show_messages_when_disabled)