mirror of https://github.com/PCSX2/pcsx2.git
... and it helps when I save both files before committing.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3364 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -180,7 +180,7 @@ u32 ptexBilinearBlocks = 0;
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u32 ptexConv32to16 = 0;
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bool g_bDisplayMsg = 1;
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int g_nDepthBias = 0;
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bool g_bSaveFlushedFrame = 0;
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u32 g_bSaveFlushedFrame = 0;
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//------------------ Code
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