gsdx-ogl: disable ARB_bindless_texture

I have a crash when I try to delete some texture (for example when the simulator is paused)
This commit is contained in:
Gregory Hainaut 2014-11-11 23:45:41 +01:00
parent 1b5ea0651c
commit 3311336d0e
1 changed files with 2 additions and 1 deletions

View File

@ -295,7 +295,8 @@ namespace GLLoader {
// GL4.4
if (ext.compare("GL_ARB_buffer_storage") == 0) found_GL_ARB_buffer_storage = true;
if (ext.compare("GL_ARB_clear_texture") == 0) found_GL_ARB_clear_texture = true;
if (ext.compare("GL_ARB_bindless_texture") == 0) found_GL_ARB_bindless_texture = true;
// FIXME: I have a crash when I hit pause (debug build)
//if (ext.compare("GL_ARB_bindless_texture") == 0) found_GL_ARB_bindless_texture = true;
// GL4.5
if (ext.compare("GL_ARB_direct_state_access") == 0) found_GL_ARB_direct_state_access = true;
if (ext.compare("GL_ARB_clip_control") == 0) found_GL_ARB_clip_control = true;