From 3311336d0ef8b789a69764e606b762052b85a572 Mon Sep 17 00:00:00 2001 From: Gregory Hainaut Date: Tue, 11 Nov 2014 23:45:41 +0100 Subject: [PATCH] gsdx-ogl: disable ARB_bindless_texture I have a crash when I try to delete some texture (for example when the simulator is paused) --- plugins/GSdx/GLLoader.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/plugins/GSdx/GLLoader.cpp b/plugins/GSdx/GLLoader.cpp index ad360831f1..3d37c3e142 100644 --- a/plugins/GSdx/GLLoader.cpp +++ b/plugins/GSdx/GLLoader.cpp @@ -295,7 +295,8 @@ namespace GLLoader { // GL4.4 if (ext.compare("GL_ARB_buffer_storage") == 0) found_GL_ARB_buffer_storage = true; if (ext.compare("GL_ARB_clear_texture") == 0) found_GL_ARB_clear_texture = true; - if (ext.compare("GL_ARB_bindless_texture") == 0) found_GL_ARB_bindless_texture = true; + // FIXME: I have a crash when I hit pause (debug build) + //if (ext.compare("GL_ARB_bindless_texture") == 0) found_GL_ARB_bindless_texture = true; // GL4.5 if (ext.compare("GL_ARB_direct_state_access") == 0) found_GL_ARB_direct_state_access = true; if (ext.compare("GL_ARB_clip_control") == 0) found_GL_ARB_clip_control = true;