mirror of https://github.com/PCSX2/pcsx2.git
input-rec: recording viewer touchup
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5ea882dae3
commit
31b7ec7308
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@ -39,35 +39,46 @@ InputRecordingViewer::InputRecordingViewer(QWidget* parent)
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void InputRecordingViewer::loadTable()
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{
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static const auto headers = QStringList({"Left Analog", "Right Analog", "Cross", "Square", "Triangle", "Circle", "L1", "R1", "L2", "R2", "⬇️", "➡️", "⬆️", "⬅️", "L3", "R3", "Select", "Start"});
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m_ui.tableWidget->setColumnCount(headers.length());
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m_ui.tableWidget->setHorizontalHeaderLabels(headers);
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// TODO - only port 1 for now
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auto data = m_file.bulkReadPadData(0, m_file.getTotalFrames(), 0);
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m_ui.tableWidget->setRowCount(data.size());
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auto headers = QStringList({"Left Analog", "Right Analog", "Cross", "Square", "Triangle", "Circle", "L1", "R1", "L2", "R2", "⬇️", "➡️", "⬆️", "⬅️", "L3", "R3", "Select", "Start"});
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m_ui.tableWidget->setColumnCount(headers.length());
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m_ui.tableWidget->setHorizontalHeaderLabels(headers);
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static constexpr auto constructItem_analog = [](u8 analogX, u8 analogY) {
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return new QTableWidgetItem(tr("%1 %2").arg(analogX).arg(analogY));
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};
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static constexpr auto constructItem_pressed = [](bool pressed) {
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return new QTableWidgetItem(tr("%1").arg(pressed));
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};
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static constexpr auto constructItem_pressured = [](bool pressed, u8 pressure) {
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return new QTableWidgetItem(tr("%1 [%2]").arg(pressed).arg(pressure));
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};
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int frameNum = 0;
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for (const auto& frame : data)
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{
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// TODO - disgusting, clean it up
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m_ui.tableWidget->setItem(frameNum, 0, new QTableWidgetItem(tr("%1 %2") .arg(frame.m_leftAnalogX) .arg(frame.m_leftAnalogY)));
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m_ui.tableWidget->setItem(frameNum, 1, new QTableWidgetItem(tr("%1 %2") .arg(frame.m_rightAnalogX) .arg(frame.m_rightAnalogY)));
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m_ui.tableWidget->setItem(frameNum, 2, new QTableWidgetItem(tr("%1 [%2]").arg(frame.m_crossPressed.m_pressed) .arg(frame.m_crossPressure)));
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m_ui.tableWidget->setItem(frameNum, 3, new QTableWidgetItem(tr("%1 [%2]").arg(frame.m_squarePressed.m_pressed) .arg(frame.m_squarePressure)));
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m_ui.tableWidget->setItem(frameNum, 4, new QTableWidgetItem(tr("%1 [%2]").arg(frame.m_trianglePressed.m_pressed).arg(frame.m_trianglePressure)));
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m_ui.tableWidget->setItem(frameNum, 5, new QTableWidgetItem(tr("%1 [%2]").arg(frame.m_circlePressed.m_pressed) .arg(frame.m_circlePressure)));
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m_ui.tableWidget->setItem(frameNum, 6, new QTableWidgetItem(tr("%1 [%2]").arg(frame.m_l1Pressed.m_pressed) .arg(frame.m_l1Pressure)));
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m_ui.tableWidget->setItem(frameNum, 7, new QTableWidgetItem(tr("%1 [%2]").arg(frame.m_l2Pressed.m_pressed) .arg(frame.m_l2Pressure)));
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m_ui.tableWidget->setItem(frameNum, 8, new QTableWidgetItem(tr("%1 [%2]").arg(frame.m_r1Pressed.m_pressed) .arg(frame.m_r1Pressure)));
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m_ui.tableWidget->setItem(frameNum, 9, new QTableWidgetItem(tr("%1 [%2]").arg(frame.m_r1Pressed.m_pressed) .arg(frame.m_r2Pressure)));
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m_ui.tableWidget->setItem(frameNum, 10, new QTableWidgetItem(tr("%1 [%2]").arg(frame.m_downPressed.m_pressed) .arg(frame.m_downPressure)));
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m_ui.tableWidget->setItem(frameNum, 11, new QTableWidgetItem(tr("%1 [%2]").arg(frame.m_rightPressed.m_pressed) .arg(frame.m_rightPressure)));
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m_ui.tableWidget->setItem(frameNum, 12, new QTableWidgetItem(tr("%1 [%2]").arg(frame.m_upPressed.m_pressed) .arg(frame.m_upPressure)));
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m_ui.tableWidget->setItem(frameNum, 13, new QTableWidgetItem(tr("%1 [%2]").arg(frame.m_leftPressed.m_pressed) .arg(frame.m_leftPressure)));
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m_ui.tableWidget->setItem(frameNum, 14, new QTableWidgetItem(tr("%1") .arg(frame.m_l3.m_pressed)));
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m_ui.tableWidget->setItem(frameNum, 15, new QTableWidgetItem(tr("%1") .arg(frame.m_r3.m_pressed)));
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m_ui.tableWidget->setItem(frameNum, 16, new QTableWidgetItem(tr("%1") .arg(frame.m_select.m_pressed)));
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m_ui.tableWidget->setItem(frameNum, 17, new QTableWidgetItem(tr("%1") .arg(frame.m_start.m_pressed)));
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m_ui.tableWidget->setItem(frameNum, 0, constructItem_analog (frame.m_leftAnalogX, frame.m_leftAnalogY));
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m_ui.tableWidget->setItem(frameNum, 1, constructItem_analog (frame.m_rightAnalogX, frame.m_rightAnalogY));
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m_ui.tableWidget->setItem(frameNum, 2, constructItem_pressured(frame.m_crossPressed.m_pressed, frame.m_crossPressure));
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m_ui.tableWidget->setItem(frameNum, 3, constructItem_pressured(frame.m_squarePressed.m_pressed, frame.m_squarePressure));
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m_ui.tableWidget->setItem(frameNum, 4, constructItem_pressured(frame.m_trianglePressed.m_pressed, frame.m_trianglePressure));
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m_ui.tableWidget->setItem(frameNum, 5, constructItem_pressured(frame.m_circlePressed.m_pressed, frame.m_circlePressure));
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m_ui.tableWidget->setItem(frameNum, 6, constructItem_pressured(frame.m_l1Pressed.m_pressed, frame.m_l1Pressure));
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m_ui.tableWidget->setItem(frameNum, 7, constructItem_pressured(frame.m_l2Pressed.m_pressed, frame.m_l2Pressure));
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m_ui.tableWidget->setItem(frameNum, 8, constructItem_pressured(frame.m_r1Pressed.m_pressed, frame.m_r1Pressure));
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m_ui.tableWidget->setItem(frameNum, 9, constructItem_pressured(frame.m_r1Pressed.m_pressed, frame.m_r2Pressure));
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m_ui.tableWidget->setItem(frameNum, 10, constructItem_pressured(frame.m_downPressed.m_pressed, frame.m_downPressure));
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m_ui.tableWidget->setItem(frameNum, 11, constructItem_pressured(frame.m_rightPressed.m_pressed, frame.m_rightPressure));
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m_ui.tableWidget->setItem(frameNum, 12, constructItem_pressured(frame.m_upPressed.m_pressed, frame.m_upPressure));
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m_ui.tableWidget->setItem(frameNum, 13, constructItem_pressured(frame.m_leftPressed.m_pressed, frame.m_leftPressure));
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m_ui.tableWidget->setItem(frameNum, 14, constructItem_pressed (frame.m_l3.m_pressed));
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m_ui.tableWidget->setItem(frameNum, 15, constructItem_pressed (frame.m_r3.m_pressed));
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m_ui.tableWidget->setItem(frameNum, 16, constructItem_pressed (frame.m_select.m_pressed));
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m_ui.tableWidget->setItem(frameNum, 17, constructItem_pressed (frame.m_start.m_pressed));
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frameNum++;
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}
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}
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