pcsx2/pcsx2-qt/Tools/InputRecording/InputRecordingViewer.cpp

102 lines
4.8 KiB
C++

/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "InputRecordingViewer.h"
#include "QtUtils.h"
#include <QtCore/QString>
#include <QtWidgets/QDialog>
#include <QtWidgets/qfiledialog.h>
// TODO - for now this uses a very naive implementation that fills the entire table
// this needs to be replaced with a lazy-loading QTableView implementation
//
// For now, especially for just debugging input recording issues, its good enough!
InputRecordingViewer::InputRecordingViewer(QWidget* parent)
: QMainWindow(parent)
{
m_ui.setupUi(this);
m_ui.tableWidget->setSelectionMode(QAbstractItemView::NoSelection);
connect(m_ui.actionOpen, &QAction::triggered, this, &InputRecordingViewer::openFile);
}
void InputRecordingViewer::loadTable()
{
static const auto headers = QStringList({"Left Analog", "Right Analog", "Cross", "Square", "Triangle", "Circle", "L1", "R1", "L2", "R2", "⬇️", "➡️", "⬆️", "⬅️", "L3", "R3", "Select", "Start"});
m_ui.tableWidget->setColumnCount(headers.length());
m_ui.tableWidget->setHorizontalHeaderLabels(headers);
// TODO - only port 1 for now
auto data = m_file.bulkReadPadData(0, m_file.getTotalFrames(), 0);
m_ui.tableWidget->setRowCount(data.size());
static constexpr auto constructItem_analog = [](u8 analogX, u8 analogY) {
return new QTableWidgetItem(tr("%1 %2").arg(analogX).arg(analogY));
};
static constexpr auto constructItem_pressed = [](bool pressed) {
return new QTableWidgetItem(tr("%1").arg(pressed));
};
static constexpr auto constructItem_pressured = [](bool pressed, u8 pressure) {
return new QTableWidgetItem(tr("%1 [%2]").arg(pressed).arg(pressure));
};
int frameNum = 0;
for (const auto& frame : data)
{
// TODO - disgusting, clean it up
m_ui.tableWidget->setItem(frameNum, 0, constructItem_analog (frame.m_leftAnalogX, frame.m_leftAnalogY));
m_ui.tableWidget->setItem(frameNum, 1, constructItem_analog (frame.m_rightAnalogX, frame.m_rightAnalogY));
m_ui.tableWidget->setItem(frameNum, 2, constructItem_pressured(frame.m_crossPressed.m_pressed, frame.m_crossPressure));
m_ui.tableWidget->setItem(frameNum, 3, constructItem_pressured(frame.m_squarePressed.m_pressed, frame.m_squarePressure));
m_ui.tableWidget->setItem(frameNum, 4, constructItem_pressured(frame.m_trianglePressed.m_pressed, frame.m_trianglePressure));
m_ui.tableWidget->setItem(frameNum, 5, constructItem_pressured(frame.m_circlePressed.m_pressed, frame.m_circlePressure));
m_ui.tableWidget->setItem(frameNum, 6, constructItem_pressured(frame.m_l1Pressed.m_pressed, frame.m_l1Pressure));
m_ui.tableWidget->setItem(frameNum, 7, constructItem_pressured(frame.m_l2Pressed.m_pressed, frame.m_l2Pressure));
m_ui.tableWidget->setItem(frameNum, 8, constructItem_pressured(frame.m_r1Pressed.m_pressed, frame.m_r1Pressure));
m_ui.tableWidget->setItem(frameNum, 9, constructItem_pressured(frame.m_r1Pressed.m_pressed, frame.m_r2Pressure));
m_ui.tableWidget->setItem(frameNum, 10, constructItem_pressured(frame.m_downPressed.m_pressed, frame.m_downPressure));
m_ui.tableWidget->setItem(frameNum, 11, constructItem_pressured(frame.m_rightPressed.m_pressed, frame.m_rightPressure));
m_ui.tableWidget->setItem(frameNum, 12, constructItem_pressured(frame.m_upPressed.m_pressed, frame.m_upPressure));
m_ui.tableWidget->setItem(frameNum, 13, constructItem_pressured(frame.m_leftPressed.m_pressed, frame.m_leftPressure));
m_ui.tableWidget->setItem(frameNum, 14, constructItem_pressed (frame.m_l3.m_pressed));
m_ui.tableWidget->setItem(frameNum, 15, constructItem_pressed (frame.m_r3.m_pressed));
m_ui.tableWidget->setItem(frameNum, 16, constructItem_pressed (frame.m_select.m_pressed));
m_ui.tableWidget->setItem(frameNum, 17, constructItem_pressed (frame.m_start.m_pressed));
frameNum++;
}
}
void InputRecordingViewer::openFile() {
QFileDialog dialog(this);
dialog.setFileMode(QFileDialog::ExistingFile);
dialog.setWindowTitle("Select a File");
dialog.setNameFilter(tr("Input Recording Files (*.p2m2)"));
QStringList fileNames;
if (dialog.exec())
{
fileNames = dialog.selectedFiles();
}
if (!fileNames.isEmpty())
{
const std::string fileName = fileNames.first().toStdString();
m_file.OpenExisting(fileName);
loadTable();
}
}