GS-hw: Add Slam Tennis to automatic mipmapping.

Close #4866
This commit is contained in:
lightningterror 2021-10-08 20:57:39 +02:00
parent a2ba0ae818
commit 2e0b8302dd
3 changed files with 3 additions and 0 deletions

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@ -495,6 +495,7 @@ CRC::Game CRC::m_games[] =
{0x09F4038B, Shox, EU, 0},
{0x78FFA39F, Shox, EU, 0},
{0x3DF10389, Shox, EU, 0},
{0x43CC009B, SlamTennis, EU, 0},
{0xF17AF8BD, TheIncredibleHulkUD, US, 0},
{0xEA8D4BDF, TheIncredibleHulkUD, US, 0},
{0x6B3D50A5, TheIncredibleHulkUD, EU, 0},

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@ -109,6 +109,7 @@ public:
Shox,
Simple2000Vol114,
SkyGunner,
SlamTennis,
SMTNocturne,
SonicUnleashed,
SoTC,

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@ -231,6 +231,7 @@ void GSRendererHW::SetGameCRC(uint32 crc, int options)
case CRC::RatchetAndClank5:
case CRC::RickyPontingInternationalCricket:
case CRC::Shox:
case CRC::SlamTennis:
case CRC::SoTC:
case CRC::SoulReaver2:
case CRC::TheIncredibleHulkUD: