GameDB: Remove wrapgsmem entries from gamedb

This commit is contained in:
refractionpcsx2 2022-12-11 22:24:28 +00:00
parent 6d5c05fba3
commit 2dd9741102
1 changed files with 0 additions and 20 deletions

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@ -1565,7 +1565,6 @@ SCAJ-30010:
gsHWFixes: gsHWFixes:
alignSprite: 1 # Fixes water vertical lines. alignSprite: 1 # Fixes water vertical lines.
roundSprite: 1 # Fixes vertical lines and minor ghosting. roundSprite: 1 # Fixes vertical lines and minor ghosting.
wrapGSMem: 1 # Fixes FMV when in progressive mode.
autoFlush: 1 # Fixes sun going through walls. autoFlush: 1 # Fixes sun going through walls.
SCAJ-30011: SCAJ-30011:
name: "God of War II" name: "God of War II"
@ -3253,7 +3252,6 @@ SCES-51533:
gsHWFixes: gsHWFixes:
alignSprite: 1 # Fixes water vertical lines. alignSprite: 1 # Fixes water vertical lines.
roundSprite: 1 # Fixes vertical lines and minor ghosting. roundSprite: 1 # Fixes vertical lines and minor ghosting.
wrapGSMem: 1 # Fixes FMV when in progressive mode.
autoFlush: 1 # Fixes sun going through walls. autoFlush: 1 # Fixes sun going through walls.
SCES-51578: SCES-51578:
name: "Network Access Disc [v1.03 - v6.00]" name: "Network Access Disc [v1.03 - v6.00]"
@ -3720,7 +3718,6 @@ SCES-53133:
gsHWFixes: gsHWFixes:
alignSprite: 1 # Fixes water vertical lines. alignSprite: 1 # Fixes water vertical lines.
roundSprite: 1 # Fixes vertical lines and minor ghosting. roundSprite: 1 # Fixes vertical lines and minor ghosting.
wrapGSMem: 1 # Fixes FMV when in progressive mode.
autoFlush: 1 # Fixes sun going through walls. autoFlush: 1 # Fixes sun going through walls.
SCES-53178: SCES-53178:
name: "SingStar Pop" name: "SingStar Pop"
@ -5253,7 +5250,6 @@ SCKA-30002:
gsHWFixes: gsHWFixes:
alignSprite: 1 # Fixes water vertical lines. alignSprite: 1 # Fixes water vertical lines.
roundSprite: 1 # Fixes vertical lines and minor ghosting. roundSprite: 1 # Fixes vertical lines and minor ghosting.
wrapGSMem: 1 # Fixes FMV when in progressive mode.
autoFlush: 1 # Fixes sun going through walls. autoFlush: 1 # Fixes sun going through walls.
SCKA-30006: SCKA-30006:
name: "God of War 2" name: "God of War 2"
@ -7832,7 +7828,6 @@ SCUS-97399:
gsHWFixes: gsHWFixes:
alignSprite: 1 # Fixes water vertical lines. alignSprite: 1 # Fixes water vertical lines.
roundSprite: 1 # Fixes vertical lines and minor ghosting. roundSprite: 1 # Fixes vertical lines and minor ghosting.
wrapGSMem: 1 # Fixes FMV when in progressive mode.
autoFlush: 1 # Fixes sun going through walls. autoFlush: 1 # Fixes sun going through walls.
SCUS-97400: SCUS-97400:
name: "EyeToy - Groove" name: "EyeToy - Groove"
@ -8122,7 +8117,6 @@ SCUS-97467:
gsHWFixes: gsHWFixes:
alignSprite: 1 # Fixes water vertical lines. alignSprite: 1 # Fixes water vertical lines.
roundSprite: 1 # Fixes vertical lines and minor ghosting. roundSprite: 1 # Fixes vertical lines and minor ghosting.
wrapGSMem: 1 # Fixes FMV when in progressive mode.
autoFlush: 1 # Fixes sun going through walls. autoFlush: 1 # Fixes sun going through walls.
SCUS-97468: SCUS-97468:
name: "EyeToy - Play 2" name: "EyeToy - Play 2"
@ -19418,7 +19412,6 @@ SLES-54455:
gsHWFixes: gsHWFixes:
halfPixelOffset: 1 # Fixes misaligned bloom effects. halfPixelOffset: 1 # Fixes misaligned bloom effects.
mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80.
wrapGSMem: 1 # Fixes FMVs missing video pieces.
deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game.
SLES-54456: SLES-54456:
name: "Beverly Hills Cop" name: "Beverly Hills Cop"
@ -19584,7 +19577,6 @@ SLES-54516:
gsHWFixes: gsHWFixes:
halfPixelOffset: 1 # Fixes misaligned bloom effects. halfPixelOffset: 1 # Fixes misaligned bloom effects.
mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80.
wrapGSMem: 1 # Fixes FMVs missing video pieces.
deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game.
SLES-54517: SLES-54517:
name: "Thrillville" name: "Thrillville"
@ -19592,7 +19584,6 @@ SLES-54517:
gsHWFixes: gsHWFixes:
halfPixelOffset: 1 # Fixes misaligned bloom effects. halfPixelOffset: 1 # Fixes misaligned bloom effects.
mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80.
wrapGSMem: 1 # Fixes FMVs missing video pieces.
deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game.
SLES-54518: SLES-54518:
name: "Clumsy Shumsy" name: "Clumsy Shumsy"
@ -20320,14 +20311,12 @@ SLES-54806:
region: "PAL-E" region: "PAL-E"
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
wrapGSMem: 1 # Fixes FMVs missing video pieces.
deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game.
SLES-54807: SLES-54807:
name: "Thrillville - Off the Rails" name: "Thrillville - Off the Rails"
region: "PAL-F" region: "PAL-F"
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
wrapGSMem: 1 # Fixes FMVs missing video pieces.
deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game.
SLES-54809: SLES-54809:
name: "Charlotte's Web" name: "Charlotte's Web"
@ -20540,7 +20529,6 @@ SLES-54887:
region: "PAL-G" region: "PAL-G"
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
wrapGSMem: 1 # Fixes FMVs missing video pieces.
deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game.
SLES-54888: SLES-54888:
name: "Pro Biker 2" name: "Pro Biker 2"
@ -20896,14 +20884,12 @@ SLES-55010:
region: "PAL-I" region: "PAL-I"
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
wrapGSMem: 1 # Fixes FMVs missing video pieces.
deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game.
SLES-55011: SLES-55011:
name: "Thrillville - Fuera de Control" name: "Thrillville - Fuera de Control"
region: "PAL-S" region: "PAL-S"
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
wrapGSMem: 1 # Fixes FMVs missing video pieces.
deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game.
SLES-55012: SLES-55012:
name: "Golden Compass, The" name: "Golden Compass, The"
@ -30747,7 +30733,6 @@ SLPM-66167:
gsHWFixes: gsHWFixes:
alignSprite: 1 # Fixes water vertical lines. alignSprite: 1 # Fixes water vertical lines.
roundSprite: 1 # Fixes vertical lines and minor ghosting. roundSprite: 1 # Fixes vertical lines and minor ghosting.
wrapGSMem: 1 # Fixes FMV when in progressive mode.
autoFlush: 1 # Fixes sun going through walls. autoFlush: 1 # Fixes sun going through walls.
SLPM-66168: SLPM-66168:
name: "Ryu Ga Gotoku" name: "Ryu Ga Gotoku"
@ -33814,7 +33799,6 @@ SLPM-67010:
gsHWFixes: gsHWFixes:
alignSprite: 1 # Fixes water vertical lines. alignSprite: 1 # Fixes water vertical lines.
roundSprite: 1 # Fixes vertical lines and minor ghosting. roundSprite: 1 # Fixes vertical lines and minor ghosting.
wrapGSMem: 1 # Fixes FMV when in progressive mode.
autoFlush: 1 # Fixes sun going through walls. autoFlush: 1 # Fixes sun going through walls.
SLPM-67011: SLPM-67011:
name: "God of War [CapKore]" name: "God of War [CapKore]"
@ -33822,7 +33806,6 @@ SLPM-67011:
gsHWFixes: gsHWFixes:
alignSprite: 1 # Fixes water vertical lines. alignSprite: 1 # Fixes water vertical lines.
roundSprite: 1 # Fixes vertical lines and minor ghosting. roundSprite: 1 # Fixes vertical lines and minor ghosting.
wrapGSMem: 1 # Fixes FMV when in progressive mode.
autoFlush: 1 # Fixes sun going through walls. autoFlush: 1 # Fixes sun going through walls.
SLPM-67012: SLPM-67012:
name: "God of War [Best Price]" name: "God of War [Best Price]"
@ -33830,7 +33813,6 @@ SLPM-67012:
gsHWFixes: gsHWFixes:
alignSprite: 1 # Fixes water vertical lines. alignSprite: 1 # Fixes water vertical lines.
roundSprite: 1 # Fixes vertical lines and minor ghosting. roundSprite: 1 # Fixes vertical lines and minor ghosting.
wrapGSMem: 1 # Fixes FMV when in progressive mode.
autoFlush: 1 # Fixes sun going through walls. autoFlush: 1 # Fixes sun going through walls.
SLPM-67013: SLPM-67013:
name: "God of War II - The End Begins" name: "God of War II - The End Begins"
@ -46455,7 +46437,6 @@ SLUS-21413:
gsHWFixes: gsHWFixes:
halfPixelOffset: 1 # Fixes misaligned bloom effects. halfPixelOffset: 1 # Fixes misaligned bloom effects.
mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80.
wrapGSMem: 1 # Fixes FMVs missing video pieces.
deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game.
SLUS-21414: SLUS-21414:
name: "Delta Force - Black Hawk Down - Team Sabre" name: "Delta Force - Black Hawk Down - Team Sabre"
@ -47321,7 +47302,6 @@ SLUS-21611:
compat: 5 compat: 5
gsHWFixes: gsHWFixes:
halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse.
wrapGSMem: 1 # Fixes FMVs missing video pieces.
deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game.
SLUS-21612: SLUS-21612:
name: "Legend of the Dragon" name: "Legend of the Dragon"