diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index a298ef9120..e382fcbaf3 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -1565,7 +1565,6 @@ SCAJ-30010: gsHWFixes: alignSprite: 1 # Fixes water vertical lines. roundSprite: 1 # Fixes vertical lines and minor ghosting. - wrapGSMem: 1 # Fixes FMV when in progressive mode. autoFlush: 1 # Fixes sun going through walls. SCAJ-30011: name: "God of War II" @@ -3253,7 +3252,6 @@ SCES-51533: gsHWFixes: alignSprite: 1 # Fixes water vertical lines. roundSprite: 1 # Fixes vertical lines and minor ghosting. - wrapGSMem: 1 # Fixes FMV when in progressive mode. autoFlush: 1 # Fixes sun going through walls. SCES-51578: name: "Network Access Disc [v1.03 - v6.00]" @@ -3720,7 +3718,6 @@ SCES-53133: gsHWFixes: alignSprite: 1 # Fixes water vertical lines. roundSprite: 1 # Fixes vertical lines and minor ghosting. - wrapGSMem: 1 # Fixes FMV when in progressive mode. autoFlush: 1 # Fixes sun going through walls. SCES-53178: name: "SingStar Pop" @@ -5253,7 +5250,6 @@ SCKA-30002: gsHWFixes: alignSprite: 1 # Fixes water vertical lines. roundSprite: 1 # Fixes vertical lines and minor ghosting. - wrapGSMem: 1 # Fixes FMV when in progressive mode. autoFlush: 1 # Fixes sun going through walls. SCKA-30006: name: "God of War 2" @@ -7832,7 +7828,6 @@ SCUS-97399: gsHWFixes: alignSprite: 1 # Fixes water vertical lines. roundSprite: 1 # Fixes vertical lines and minor ghosting. - wrapGSMem: 1 # Fixes FMV when in progressive mode. autoFlush: 1 # Fixes sun going through walls. SCUS-97400: name: "EyeToy - Groove" @@ -8122,7 +8117,6 @@ SCUS-97467: gsHWFixes: alignSprite: 1 # Fixes water vertical lines. roundSprite: 1 # Fixes vertical lines and minor ghosting. - wrapGSMem: 1 # Fixes FMV when in progressive mode. autoFlush: 1 # Fixes sun going through walls. SCUS-97468: name: "EyeToy - Play 2" @@ -19418,7 +19412,6 @@ SLES-54455: gsHWFixes: halfPixelOffset: 1 # Fixes misaligned bloom effects. mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. - wrapGSMem: 1 # Fixes FMVs missing video pieces. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. SLES-54456: name: "Beverly Hills Cop" @@ -19584,7 +19577,6 @@ SLES-54516: gsHWFixes: halfPixelOffset: 1 # Fixes misaligned bloom effects. mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. - wrapGSMem: 1 # Fixes FMVs missing video pieces. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. SLES-54517: name: "Thrillville" @@ -19592,7 +19584,6 @@ SLES-54517: gsHWFixes: halfPixelOffset: 1 # Fixes misaligned bloom effects. mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. - wrapGSMem: 1 # Fixes FMVs missing video pieces. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. SLES-54518: name: "Clumsy Shumsy" @@ -20320,14 +20311,12 @@ SLES-54806: region: "PAL-E" gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. - wrapGSMem: 1 # Fixes FMVs missing video pieces. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. SLES-54807: name: "Thrillville - Off the Rails" region: "PAL-F" gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. - wrapGSMem: 1 # Fixes FMVs missing video pieces. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. SLES-54809: name: "Charlotte's Web" @@ -20540,7 +20529,6 @@ SLES-54887: region: "PAL-G" gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. - wrapGSMem: 1 # Fixes FMVs missing video pieces. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. SLES-54888: name: "Pro Biker 2" @@ -20896,14 +20884,12 @@ SLES-55010: region: "PAL-I" gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. - wrapGSMem: 1 # Fixes FMVs missing video pieces. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. SLES-55011: name: "Thrillville - Fuera de Control" region: "PAL-S" gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. - wrapGSMem: 1 # Fixes FMVs missing video pieces. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. SLES-55012: name: "Golden Compass, The" @@ -30747,7 +30733,6 @@ SLPM-66167: gsHWFixes: alignSprite: 1 # Fixes water vertical lines. roundSprite: 1 # Fixes vertical lines and minor ghosting. - wrapGSMem: 1 # Fixes FMV when in progressive mode. autoFlush: 1 # Fixes sun going through walls. SLPM-66168: name: "Ryu Ga Gotoku" @@ -33814,7 +33799,6 @@ SLPM-67010: gsHWFixes: alignSprite: 1 # Fixes water vertical lines. roundSprite: 1 # Fixes vertical lines and minor ghosting. - wrapGSMem: 1 # Fixes FMV when in progressive mode. autoFlush: 1 # Fixes sun going through walls. SLPM-67011: name: "God of War [CapKore]" @@ -33822,7 +33806,6 @@ SLPM-67011: gsHWFixes: alignSprite: 1 # Fixes water vertical lines. roundSprite: 1 # Fixes vertical lines and minor ghosting. - wrapGSMem: 1 # Fixes FMV when in progressive mode. autoFlush: 1 # Fixes sun going through walls. SLPM-67012: name: "God of War [Best Price]" @@ -33830,7 +33813,6 @@ SLPM-67012: gsHWFixes: alignSprite: 1 # Fixes water vertical lines. roundSprite: 1 # Fixes vertical lines and minor ghosting. - wrapGSMem: 1 # Fixes FMV when in progressive mode. autoFlush: 1 # Fixes sun going through walls. SLPM-67013: name: "God of War II - The End Begins" @@ -46455,7 +46437,6 @@ SLUS-21413: gsHWFixes: halfPixelOffset: 1 # Fixes misaligned bloom effects. mergeSprite: 1 # Fixes blurriness but removes bloom + Recommended to use Shadeboost brightness 80. - wrapGSMem: 1 # Fixes FMVs missing video pieces. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. SLUS-21414: name: "Delta Force - Black Hawk Down - Team Sabre" @@ -47321,7 +47302,6 @@ SLUS-21611: compat: 5 gsHWFixes: halfPixelOffset: 2 # Fixes misaligned bloom effects, 1 is technically more correct compared to software but looks worse. - wrapGSMem: 1 # Fixes FMVs missing video pieces. deinterlace: 8 # Game requires adaptive (or blend) tff deinterlacing instead of auto for the whole game. SLUS-21612: name: "Legend of the Dragon"