mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Update HPO on Spider Man 2
Changes HPO to HPO Special to fix rainbow garbage on the top and left side of the screen when moving.
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@ -14579,7 +14579,7 @@ SLES-52372:
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gsHWFixes:
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gsHWFixes:
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cpuSpriteRenderBW: 1 # Fixes textures.
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cpuSpriteRenderBW: 1 # Fixes textures.
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autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
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autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
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halfPixelOffset: 1 # Fixes shadows.
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halfPixelOffset: 2 # Fixes shadows.
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gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
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gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
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SLES-52373:
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SLES-52373:
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name: "Champions of Norrath"
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name: "Champions of Norrath"
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@ -14742,7 +14742,7 @@ SLES-52447:
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gsHWFixes:
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gsHWFixes:
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cpuSpriteRenderBW: 1 # Fixes textures.
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cpuSpriteRenderBW: 1 # Fixes textures.
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autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
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autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
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halfPixelOffset: 1 # Fixes shadows.
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halfPixelOffset: 2 # Fixes shadows.
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gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
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gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
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SLES-52448:
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SLES-52448:
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name: "Knights of the Temple"
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name: "Knights of the Temple"
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@ -14855,7 +14855,7 @@ SLES-52493:
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gsHWFixes:
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gsHWFixes:
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cpuSpriteRenderBW: 1 # Fixes textures.
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cpuSpriteRenderBW: 1 # Fixes textures.
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autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
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autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
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halfPixelOffset: 1 # Fixes shadows.
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halfPixelOffset: 2 # Fixes shadows.
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gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
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gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
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SLES-52495:
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SLES-52495:
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name: "Bujingai - Swordmaster"
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name: "Bujingai - Swordmaster"
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@ -29791,6 +29791,14 @@ SLPM-65657:
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SLPM-65661:
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SLPM-65661:
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name: "Densha de Go! Professional 2 [Taito Best]"
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name: "Densha de Go! Professional 2 [Taito Best]"
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region: "NTSC-J"
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region: "NTSC-J"
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SLPM-65662:
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name: "Spider-Man 2"
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region: "NTSC-J"
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gsHWFixes:
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cpuSpriteRenderBW: 1 # Fixes textures.
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autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
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halfPixelOffset: 2 # Fixes shadows.
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gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
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SLPM-65663:
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SLPM-65663:
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name: "Zwei!!"
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name: "Zwei!!"
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region: "NTSC-J"
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region: "NTSC-J"
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@ -31444,6 +31452,14 @@ SLPM-66119:
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halfPixelOffset: 2 # Fixes blurriness.
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halfPixelOffset: 2 # Fixes blurriness.
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speedHacks:
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speedHacks:
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InstantVU1SpeedHack: 0 # Fixes missing letters in text such as E.
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InstantVU1SpeedHack: 0 # Fixes missing letters in text such as E.
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SLPM-66121:
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name: "Spider-Man 2 [Taito Best]"
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region: "NTSC-J"
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gsHWFixes:
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cpuSpriteRenderBW: 1 # Fixes textures.
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autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
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halfPixelOffset: 2 # Fixes shadows.
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gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
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SLPM-66122:
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SLPM-66122:
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name: "Kingdom Hearts [Ultimate Hits]"
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name: "Kingdom Hearts [Ultimate Hits]"
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region: "NTSC-J"
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region: "NTSC-J"
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@ -44229,7 +44245,7 @@ SLUS-20776:
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gsHWFixes:
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gsHWFixes:
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cpuSpriteRenderBW: 1 # Fixes textures.
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cpuSpriteRenderBW: 1 # Fixes textures.
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autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
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autoFlush: 1 # Fixes the position of the shadow and makes it not blocky.
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halfPixelOffset: 1 # Fixes shadows.
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halfPixelOffset: 2 # Fixes shadows.
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gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
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gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
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SLUS-20777:
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SLUS-20777:
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name: "Obscure"
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name: "Obscure"
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