mirror of https://github.com/PCSX2/pcsx2.git
Revert "gsdx-ogl: enable again geometry shader on Mesa"
This partially reverts commit e774fecb77
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Fix issue #605
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c1d39a5f57
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@ -406,6 +406,10 @@ namespace GLLoader {
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GLuint major_gl = s[dot-1]-'0';
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GLuint major_gl = s[dot-1]-'0';
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GLuint minor_gl = s[dot+1]-'0';
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GLuint minor_gl = s[dot+1]-'0';
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if (mesa_amd_buggy_driver) {
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fprintf(stderr, "Buggy driver detected. Geometry shaders will be disabled\n");
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found_geometry_shader = false;
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}
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if (theApp.GetConfig("override_geometry_shader", -1) != -1) {
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if (theApp.GetConfig("override_geometry_shader", -1) != -1) {
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found_geometry_shader = !!theApp.GetConfig("override_geometry_shader", -1);
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found_geometry_shader = !!theApp.GetConfig("override_geometry_shader", -1);
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fprintf(stderr, "Overriding geometry shaders detection\n");
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fprintf(stderr, "Overriding geometry shaders detection\n");
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