From 263583ebcc50c49c7e396f6e6f97a1c6af1554f5 Mon Sep 17 00:00:00 2001 From: Gregory Hainaut Date: Tue, 16 Jun 2015 18:32:23 +0200 Subject: [PATCH] Revert "gsdx-ogl: enable again geometry shader on Mesa" This partially reverts commit e774fecb779696871d15d61045828e332d233bde. Fix issue #605 --- plugins/GSdx/GLLoader.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/plugins/GSdx/GLLoader.cpp b/plugins/GSdx/GLLoader.cpp index b2b40852bd..389dedee63 100644 --- a/plugins/GSdx/GLLoader.cpp +++ b/plugins/GSdx/GLLoader.cpp @@ -406,6 +406,10 @@ namespace GLLoader { GLuint major_gl = s[dot-1]-'0'; GLuint minor_gl = s[dot+1]-'0'; + if (mesa_amd_buggy_driver) { + fprintf(stderr, "Buggy driver detected. Geometry shaders will be disabled\n"); + found_geometry_shader = false; + } if (theApp.GetConfig("override_geometry_shader", -1) != -1) { found_geometry_shader = !!theApp.GetConfig("override_geometry_shader", -1); fprintf(stderr, "Overriding geometry shaders detection\n");