Docs: update Gamedb documentation

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Mrlinkwii 2025-01-20 16:04:38 +00:00 committed by Ty
parent e5639102cb
commit 24782950e4
2 changed files with 9 additions and 6 deletions

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@ -47,10 +47,11 @@ SERIAL-12345: # !required! Serial number for the game, this is how games are loo
mipmap: 1
preloadFrameData: 1
# The value of the speedhacks is assumed to be an integer,
# but at the time of writing speedhacks are effectively booleans (0/1)
speedHacks:
mvuFlagSpeedHack: 0
InstantVU1SpeedHack: 0
mvuFlag: 0
InstantVU1: 0
mtvu: 0
eeCycleRate: 2
memcardFilters:
- "SERIAL-123"
- "SERIAL-456"
@ -249,15 +250,17 @@ These values are in a key-value format, where the value is assumed to be an inte
### Options for SpeedHacks
* `mvuFlagSpeedHack`
* `mvuFlag`
* Accepted Values - `0` / `1`
* Katamari Damacy has a peculiar speed bug when this speed hack is enabled (and it is by default)
* `MTVUSpeedHack`
* `mtvu`
* Accepted Values - `0` / `1`
* T-bit games dislike MTVU, and some games are incompatible with MTVU.
* `InstantVU1SpeedHack`
* `instantVU1`
* Accepted Values - `0` / `1`
* Games such as PaRappa the Rapper 2 need VU1 to sync, so you can force sync with this parameter.
* `eeCycleRate`
* Accepted Values - `-3` / `3`
## Memory Card Filter Override