mirror of https://github.com/PCSX2/pcsx2.git
parent
e5639102cb
commit
24782950e4
Binary file not shown.
|
@ -47,10 +47,11 @@ SERIAL-12345: # !required! Serial number for the game, this is how games are loo
|
|||
mipmap: 1
|
||||
preloadFrameData: 1
|
||||
# The value of the speedhacks is assumed to be an integer,
|
||||
# but at the time of writing speedhacks are effectively booleans (0/1)
|
||||
speedHacks:
|
||||
mvuFlagSpeedHack: 0
|
||||
InstantVU1SpeedHack: 0
|
||||
mvuFlag: 0
|
||||
InstantVU1: 0
|
||||
mtvu: 0
|
||||
eeCycleRate: 2
|
||||
memcardFilters:
|
||||
- "SERIAL-123"
|
||||
- "SERIAL-456"
|
||||
|
@ -249,15 +250,17 @@ These values are in a key-value format, where the value is assumed to be an inte
|
|||
|
||||
### Options for SpeedHacks
|
||||
|
||||
* `mvuFlagSpeedHack`
|
||||
* `mvuFlag`
|
||||
* Accepted Values - `0` / `1`
|
||||
* Katamari Damacy has a peculiar speed bug when this speed hack is enabled (and it is by default)
|
||||
* `MTVUSpeedHack`
|
||||
* `mtvu`
|
||||
* Accepted Values - `0` / `1`
|
||||
* T-bit games dislike MTVU, and some games are incompatible with MTVU.
|
||||
* `InstantVU1SpeedHack`
|
||||
* `instantVU1`
|
||||
* Accepted Values - `0` / `1`
|
||||
* Games such as PaRappa the Rapper 2 need VU1 to sync, so you can force sync with this parameter.
|
||||
* `eeCycleRate`
|
||||
* Accepted Values - `-3` / `3`
|
||||
|
||||
## Memory Card Filter Override
|
||||
|
||||
|
|
Loading…
Reference in New Issue