GS/SW: Use target instead of texture for upload

This commit is contained in:
Connor McLaughlin 2022-01-10 00:08:15 +10:00 committed by lightningterror
parent 126ae4a0f0
commit 22d8e6f79f
1 changed files with 1 additions and 1 deletions

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@ -146,7 +146,7 @@ GSTexture* GSRendererSW::GetOutput(int i, int& y_offset)
// TODO: round up bottom
if (g_gs_device->ResizeTexture(&m_texture[i], w, h, false))
if (g_gs_device->ResizeTarget(&m_texture[i], w, h))
{
static int pitch = 1024 * 4;