mirror of https://github.com/PCSX2/pcsx2.git
cmake: restore omit frame pointer optimization
Crash was related to unaligned stack in dyna_page_reset/dyna_block_discard
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@ -13,12 +13,6 @@ endif()
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set(CommonFlags
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# GCC-4.6 crash pcsx2 during the binding of plugins at startup...
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# Disable this optimization for the moment
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# GCC-4.9 update:
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# Crash when you start a game. Likely a stack corruption/alignment
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-fno-omit-frame-pointer
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# END GCC-4.6
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-fno-strict-aliasing
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-Wno-parentheses
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-Wstrict-aliasing # Allow to track strict aliasing issue.
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