cmake: drop ASAN workaround

It was used to mask stack issues. It seems to be fixed with previous commits.

I managed to boot a game without any crash ^^
This commit is contained in:
Gregory Hainaut 2015-10-23 19:44:42 +02:00
parent ccea764556
commit b07621f1a1
1 changed files with 0 additions and 3 deletions

View File

@ -264,9 +264,6 @@ endif()
if (USE_ASAN)
set(ASAN_FLAG "-fsanitize=address -fno-omit-frame-pointer ${DBG} -DASAN_WORKAROUND")
if(${PCSX2_TARGET_ARCHITECTURES} MATCHES "i386")
set(ASAN_FLAG "${ASAN_FLAG} -mpreferred-stack-boundary=4 -mincoming-stack-boundary=2")
endif()
else()
set(ASAN_FLAG "")
endif()