GameDB: add missing demos

This commit is contained in:
Mrlinkwii 2023-06-26 12:59:29 +01:00 committed by refractionpcsx2
parent 19cf29e5cf
commit 15db9e1778
1 changed files with 30 additions and 0 deletions

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@ -2052,9 +2052,20 @@ SCED-51352:
SCED-51359:
name: "Official PlayStation 2 Magazine Demo 27"
region: "PAL-M5"
SCED-51366:
name: "Ape Escape 2 [Demo]"
region: "PAL-M5"
gsHWFixes:
mipmap: 2 # Fixes miptrick texture effects.
trilinearFiltering: 1 # Fixes miptrick blending.
SCED-51376:
name: "Official PlayStation 2 Magazine Demo 28" # German
region: "PAL-E-G"
SCED-51380:
name: "Zone of the Enders - The 2nd Runner [Demo]"
region: "PAL-M5"
gsHWFixes:
partialTargetInvalidation: 1 # Fixes cutscene blur effects.
SCED-51384:
name: "Official PlayStation 2 Magazine Demo 29"
region: "PAL-M5"
@ -9743,6 +9754,11 @@ SLED-50884:
SLED-50895:
name: "Medal of Honor - Frontline [Demo]"
region: "PAL-E"
SLED-51012:
name: "Stuntman [Demo]"
region: "PAL-E"
gsHWFixes:
cpuSpriteRenderBW: 4 # Fixes textures.
SLED-51062:
name: "Fireblade [Demo]"
region: "PAL-E"
@ -9988,6 +10004,17 @@ SLED-53719:
SLED-53723:
name: "Peter Jackson's King Kong [Demo]"
region: "PAL-E"
SLED-53731:
name: "Battlefield 2 - Modern Combat [Demo]"
region: "PAL-E"
gsHWFixes:
autoFlush: 2 # Post-processing.
halfPixelOffset: 2 # Offset post-processing.
texturePreloading: 1 # Spikes all over the place otherwise.
textureInsideRT: 1 # Fixes light shinging through objects.
cpuCLUTRender: 1 # Fixes light shining through objects.
getSkipCount: "GSC_Battlefield2" # Depth clear.
beforeDraw: "OI_Battlefield2" # Framebuffer copy, fixes rendering for bottom part of screen.
SLED-53732:
name: "Spartan - Total Warrior [Demo]"
region: "PAL"
@ -14688,6 +14715,9 @@ SLES-52011:
name: "Tak and The Power of Juju"
region: "PAL-E"
compat: 5
SLES-52014:
name: "XIII"
region: "PAL"
SLES-52015:
name: "Chevaliers de Baphomet, Les - Le Manuscrit de Voynich"
region: "PAL-F"