mirror of https://github.com/PCSX2/pcsx2.git
Config: Add cache folder
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38e288ef6a
commit
112238fbd7
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@ -79,6 +79,7 @@ oprofile_data/
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/bin/PCSX2-linux.sh
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/bin/GS*.txt
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/bin/bios
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/bin/cache
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/bin/dumps
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/bin/help
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/bin/inis
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@ -628,6 +628,7 @@ namespace EmuFolders
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extern wxDirName Cheats;
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extern wxDirName CheatsWS;
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extern wxDirName Resources;
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extern wxDirName Cache;
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} // namespace EmuFolders
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/////////////////////////////////////////////////////////////////////////////////////////
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@ -35,6 +35,7 @@ enum FoldersEnum_t
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FolderId_Cheats,
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FolderId_CheatsWS,
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FolderId_Cache,
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FolderId_COUNT
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};
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@ -41,6 +41,7 @@ namespace EmuFolders
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wxDirName Cheats;
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wxDirName CheatsWS;
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wxDirName Resources;
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wxDirName Cache;
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} // namespace EmuFolders
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void TraceLogFilters::LoadSave(SettingsWrapper& wrap)
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@ -108,6 +108,12 @@ namespace PathDefs
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static const wxDirName retval(L"resources");
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return retval;
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}
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const wxDirName& Cache()
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{
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static const wxDirName retval(L"cache");
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return retval;
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}
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};
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// Specifies the root folder for the application install.
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@ -254,6 +260,11 @@ namespace PathDefs
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#endif
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}
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wxDirName GetCache()
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{
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return GetDocuments() + Base::Cache();
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}
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wxDirName Get(FoldersEnum_t folderidx)
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{
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switch (folderidx)
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@ -276,6 +287,8 @@ namespace PathDefs
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return GetCheats();
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case FolderId_CheatsWS:
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return GetCheatsWS();
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case FolderId_Cache:
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return GetCache();
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case FolderId_Documents:
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return CustomDocumentsFolder;
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@ -389,6 +402,8 @@ wxDirName& AppConfig::FolderOptions::operator[](FoldersEnum_t folderidx)
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return Cheats;
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case FolderId_CheatsWS:
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return CheatsWS;
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case FolderId_Cache:
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return Cache;
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case FolderId_Documents:
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return CustomDocumentsFolder;
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@ -425,6 +440,8 @@ bool AppConfig::FolderOptions::IsDefault(FoldersEnum_t folderidx) const
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return UseDefaultCheats;
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case FolderId_CheatsWS:
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return UseDefaultCheatsWS;
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case FolderId_Cache:
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return UseDefaultCache;
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case FolderId_Documents:
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return false;
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@ -496,6 +513,13 @@ void AppConfig::FolderOptions::Set(FoldersEnum_t folderidx, const wxString& src,
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EmuFolders::CheatsWS = GetResolvedFolder(FolderId_CheatsWS);
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break;
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case FolderId_Cache:
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Cache = src;
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UseDefaultCache = useDefault;
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EmuFolders::Cache = GetResolvedFolder(FolderId_Cache);
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EmuFolders::Cache.Mkdir();
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break;
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jNO_DEFAULT
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}
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}
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@ -703,6 +727,7 @@ AppConfig::FolderOptions::FolderOptions()
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, Cheats(PathDefs::GetCheats())
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, CheatsWS(PathDefs::GetCheatsWS())
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, Resources(PathDefs::GetResources())
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, Cache(PathDefs::GetCache())
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, RunIso(PathDefs::GetDocuments()) // raw default is always the Documents folder.
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, RunELF(PathDefs::GetDocuments()) // raw default is always the Documents folder.
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@ -741,6 +766,7 @@ void AppConfig::FolderOptions::LoadSave(IniInterface& ini)
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IniEntryDirFile(Langs, rel);
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IniEntryDirFile(Cheats, rel);
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IniEntryDirFile(CheatsWS, rel);
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IniEntryDirFile(Cache, rel);
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IniEntryDirFile(RunIso, rel);
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IniEntryDirFile(RunELF, rel);
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@ -769,6 +795,10 @@ void AppSetEmuFolders()
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EmuFolders::Cheats = GetResolvedFolder(FolderId_Cheats);
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EmuFolders::CheatsWS = GetResolvedFolder(FolderId_CheatsWS);
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EmuFolders::Resources = g_Conf->Folders.Resources;
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EmuFolders::Cache = GetResolvedFolder(FolderId_Cache);
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// Ensure cache directory exists, since we're going to write to it (e.g. game database)
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EmuFolders::Cache.Mkdir();
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}
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// ------------------------------------------------------------------------
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@ -127,7 +127,8 @@ public:
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UseDefaultLogs:1,
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UseDefaultLangs:1,
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UseDefaultCheats:1,
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UseDefaultCheatsWS:1;
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UseDefaultCheatsWS:1,
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UseDefaultCache:1;
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BITFIELD_END
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wxDirName
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@ -139,7 +140,8 @@ public:
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Logs,
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Cheats,
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CheatsWS,
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Resources;
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Resources,
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Cache;
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wxDirName RunIso; // last used location for Iso loading.
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wxDirName RunELF; // last used location for ELF loading.
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