GUI: Convert text color for -1 value to red

* Only use dark green color for the default cycle rate. using a different color just for a single value (previously for -1) might be confusing for users.

* Use a constant RGB form of dark sea green color instead of the regular dark green color. these new RGB values have been *tuned* for perf...err perfection!
This commit is contained in:
Akash 2016-08-08 19:11:15 +05:30
parent bc54e3d01b
commit 0ff7076d84
1 changed files with 5 additions and 3 deletions

View File

@ -35,12 +35,13 @@ const wxChar* Panels::SpeedHacksPanel::GetEEcycleSliderMsg( int val )
}
case -1:
{
m_msg_eecycle->SetForegroundColour(wxColour(L"Dark Green"));
m_msg_eecycle->SetForegroundColour(wxColour(L"Red"));
return pxEt(L"-1 - Reduces the EE's cyclerate to about 75%. Mild speedup for most games with high compatibility.");
}
case 0:
{
m_msg_eecycle->SetForegroundColour(wxColour(L"Forest Green")); // Dark Green
const wxColour DarkSeaGreen = wxColour(14, 158, 19);
m_msg_eecycle->SetForegroundColour(DarkSeaGreen);
return pxEt(L"0 - Default cyclerate (100%). This closely matches the actual speed of a real PS2 EmotionEngine.");
}
case 1:
@ -71,7 +72,8 @@ const wxChar* Panels::SpeedHacksPanel::GetVUcycleSliderMsg( int val )
{
case 0:
{
m_msg_vustealer->SetForegroundColour(wxColour(14,158,19)); // Dark Green
const wxColour DarkSeaGreen = wxColour(14, 158, 19);
m_msg_vustealer->SetForegroundColour(DarkSeaGreen);
return pxEt(L"0 - Disables VU Cycle Stealing. Most compatible setting!");
}
case 1: