mirror of https://github.com/PCSX2/pcsx2.git
Corrected masks again, apparently my brain refused to function properly last night. Thanks for pointing out my noobness Sudonim1
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5449 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -120,17 +120,19 @@ __fi tDMA_TAG* SPRdmaGetAddr(u32 addr, bool write)
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vu1Thread.WaitVU();
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}
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//Access for VU Memory
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if((addr >= 0x11008000) && (addr < 0x1100c000))
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return (tDMA_TAG*)VU1.Micro + (addr & 0xfff0);
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if((addr >= 0x1100c000) && (addr < 0x11010000))
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return (tDMA_TAG*)VU1.Mem + (addr & 0xfff0);
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return (tDMA_TAG*)VU1.Mem + (addr & 0x3fff);
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//Possibly not needed but the manual doesn't say SPR cannot access it.
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if((addr >= 0x11008000) && (addr < 0x1100c000))
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return (tDMA_TAG*)VU1.Micro + (addr & 0x3fff);
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if ((addr >= 0x11000000) && (addr < 0x11004000))
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return (tDMA_TAG*)VU0.Micro + (addr & 0xfff0);
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return (tDMA_TAG*)VU0.Micro + (addr & 0xff0);
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if ((addr >= 0x11004000) && (addr < 0x11008000))
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return (tDMA_TAG*)VU0.Mem + (addr & 0xfff0);
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return (tDMA_TAG*)VU0.Mem + (addr & 0xff0);
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}
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else
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