diff --git a/pcsx2/ps2/LegacyDmac.cpp b/pcsx2/ps2/LegacyDmac.cpp index 0a615a3a99..508273b03c 100644 --- a/pcsx2/ps2/LegacyDmac.cpp +++ b/pcsx2/ps2/LegacyDmac.cpp @@ -120,17 +120,19 @@ __fi tDMA_TAG* SPRdmaGetAddr(u32 addr, bool write) vu1Thread.WaitVU(); } //Access for VU Memory - if((addr >= 0x11008000) && (addr < 0x1100c000)) - return (tDMA_TAG*)VU1.Micro + (addr & 0xfff0); if((addr >= 0x1100c000) && (addr < 0x11010000)) - return (tDMA_TAG*)VU1.Mem + (addr & 0xfff0); + return (tDMA_TAG*)VU1.Mem + (addr & 0x3fff); + + //Possibly not needed but the manual doesn't say SPR cannot access it. + if((addr >= 0x11008000) && (addr < 0x1100c000)) + return (tDMA_TAG*)VU1.Micro + (addr & 0x3fff); if ((addr >= 0x11000000) && (addr < 0x11004000)) - return (tDMA_TAG*)VU0.Micro + (addr & 0xfff0); + return (tDMA_TAG*)VU0.Micro + (addr & 0xff0); if ((addr >= 0x11004000) && (addr < 0x11008000)) - return (tDMA_TAG*)VU0.Mem + (addr & 0xfff0); + return (tDMA_TAG*)VU0.Mem + (addr & 0xff0); } else