GSdx: Purge some crc hacks for GSC_BurnoutGames.

Purge hacks that removed texture shuffle effects only.
This commit is contained in:
lightningterror 2018-12-28 20:19:50 +01:00
parent 7577165a97
commit 01c64f1b35
1 changed files with 0 additions and 14 deletions

View File

@ -680,20 +680,6 @@ bool GSC_BurnoutGames(const GSFrameInfo& fi, int& skip)
// 0x01dc0 ntsc, 0x01f00 ntsc progressive
skip = 4;
}
else if(fi.TME && fi.FPSM == PSM_PSMCT16 && fi.TPSM == PSM_PSMZ16) // fog
{
if (!Dx_only) return false;
if(fi.FBP == 0x00a00 && fi.TBP0 == 0x01e00)
{
skip = 4; // pal
}
if((fi.FBP == 0x008c0 || fi.FBP == 0x00a00) && (fi.TBP0 == 0x01a40 || fi.TBP0 == 0x01b80))
{
// 0x00a00 and 0x01b80 ntsc progressive
skip = 3; // ntsc
}
}
else if (fi.TME && (fi.FBP == 0x02d60 || fi.FBP == 0x033a0) && fi.FPSM == fi.TPSM && (fi.TBP0 == 0x02d60 || fi.TBP0 == 0x033a0) && fi.TPSM == PSM_PSMCT32 && fi.FBMSK == 0x0)
{
skip = 2; // impact screen