mirror of https://github.com/PCSX2/pcsx2.git
38 lines
1.3 KiB
C
38 lines
1.3 KiB
C
|
/* PCSX2 - PS2 Emulator for PCs
|
||
|
* Copyright (C) 2002-2021 PCSX2 Dev Team
|
||
|
*
|
||
|
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
|
||
|
* of the GNU Lesser General Public License as published by the Free Software Found-
|
||
|
* ation, either version 3 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||
|
* PURPOSE. See the GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License along with PCSX2.
|
||
|
* If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "common/GL/ContextEGL.h"
|
||
|
|
||
|
namespace GL
|
||
|
{
|
||
|
class ContextEGLX11 final : public ContextEGL
|
||
|
{
|
||
|
public:
|
||
|
ContextEGLX11(const WindowInfo& wi);
|
||
|
~ContextEGLX11() override;
|
||
|
|
||
|
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
|
||
|
size_t num_versions_to_try);
|
||
|
|
||
|
std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) override;
|
||
|
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
|
||
|
|
||
|
protected:
|
||
|
EGLNativeWindowType GetNativeWindow(EGLConfig config) override;
|
||
|
};
|
||
|
} // namespace GL
|