2014-04-06 13:11:19 +00:00
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2014 David Quintana [gigaherz]
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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2010-04-24 21:37:39 +00:00
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#pragma once
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#include <stdio.h>
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#include <string>
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typedef unsigned char byte;
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class FileStream
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{
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int internalRead(byte* b, int off, int len);
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FILE* handle;
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s64 fileSize;
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FileStream(FileStream&);
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public:
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FileStream(const char* fileName);
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virtual void seek(s64 offset);
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virtual void seek(s64 offset, int ref_position);
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virtual void reset();
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virtual s64 skip(s64 n);
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virtual s64 getFilePointer();
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virtual bool eof();
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virtual int read();
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virtual int read(byte* b, int len);
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// Tool to read a specific value type, including structs.
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template<class T>
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T read()
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{
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if(sizeof(T)==1)
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return (T)read();
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else
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{
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T t;
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read((byte*)&t,sizeof(t));
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return t;
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}
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}
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virtual std::string readLine(); // Assume null-termination
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virtual std::wstring readLineW(); // (this one too)
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virtual s64 getLength();
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virtual ~FileStream(void);
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};
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