pcsx2/pcsx2-qt/Settings/GameCheatSettingsWidget.h

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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
#pragma once
#include <QtWidgets/QWidget>
#include "ui_GameCheatSettingsWidget.h"
#include "pcsx2/Patch.h"
#include "common/HeterogeneousContainers.h"
#include <string>
#include <string_view>
#include <vector>
namespace GameList
{
struct Entry;
}
class SettingsWindow;
class GameCheatSettingsWidget : public QWidget
{
Q_OBJECT
public:
GameCheatSettingsWidget(SettingsWindow* dialog, QWidget* parent);
~GameCheatSettingsWidget();
void disableAllCheats();
protected:
void resizeEvent(QResizeEvent* event) override;
private Q_SLOTS:
void onCheatListItemDoubleClicked(QTreeWidgetItem* item, int column);
void onCheatListItemChanged(QTreeWidgetItem* item, int column);
void onReloadClicked();
void updateListEnabled();
void reloadList();
private:
QTreeWidgetItem* getTreeWidgetParent(const std::string_view parent);
void populateTreeWidgetItem(QTreeWidgetItem* item, const Patch::PatchInfo& pi, bool enabled);
void setCheatEnabled(std::string name, bool enabled, bool save_and_reload_settings);
void setStateForAll(bool enabled);
void setStateRecursively(QTreeWidgetItem* parent, bool enabled);
Ui::GameCheatSettingsWidget m_ui;
SettingsWindow* m_dialog;
UnorderedStringMap<QTreeWidgetItem*> m_parent_map;
std::vector<Patch::PatchInfo> m_patches;
std::vector<std::string> m_enabled_patches;
};