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# Extra preprocessor definitions that will be added to all pcsx2 builds
set ( PCSX2_DEFS "" )
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#-------------------------------------------------------------------------------
# Misc option
#-------------------------------------------------------------------------------
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option ( DISABLE_BUILD_DATE "Disable including the binary compile date" )
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option ( ENABLE_TESTS "Enables building the unit tests" ON )
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set ( USE_SYSTEM_LIBS "AUTO" CACHE STRING "Use system libraries instead of bundled libraries. ON - Always use system and fail if unavailable, OFF - Always use bundled, AUTO - Use system if available, otherwise use bundled. Default is AUTO" )
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set ( DEFAULT_USE_SYSTEM_RYML OFF ) # System rapidyaml causes a lot of problems
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optional_system_library ( fmt )
optional_system_library ( ryml )
optional_system_library ( zstd )
optional_system_library ( libzip )
optional_system_library ( SDL2 )
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option ( LTO_PCSX2_CORE "Enable LTO/IPO/LTCG on the subset of pcsx2 that benefits most from it but not anything else" )
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option ( USE_VTUNE "Plug VTUNE to profile GS JIT." )
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option ( USE_ACHIEVEMENTS "Build with RetroAchievements support" ON )
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option ( USE_DISCORD_PRESENCE "Enable support for Discord Rich Presence" ON )
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#-------------------------------------------------------------------------------
# Graphical option
#-------------------------------------------------------------------------------
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option ( USE_OPENGL "Enable OpenGL GS renderer" ON )
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option ( USE_VULKAN "Enable Vulkan GS renderer" ON )
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#-------------------------------------------------------------------------------
# Path and lib option
#-------------------------------------------------------------------------------
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option ( CUBEB_API "Build Cubeb support on SPU2" ON )
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option ( QT_BUILD "Build Qt frontend" ON )
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if ( UNIX AND NOT APPLE )
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option ( ENABLE_SETCAP "Enable networking capability for DEV9" OFF )
option ( USE_LEGACY_USER_DIRECTORY "Use legacy home/PCSX2 user directory instead of XDG standard" OFF )
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option ( X11_API "Enable X11 support" ON )
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option ( WAYLAND_API "Enable Wayland support" ON )
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option ( DBUS_API "Enable DBus support for screensaver inhibiting" ON )
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option ( USE_LINKED_FFMPEG "Links with ffmpeg instead of using dynamic loading" OFF )
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endif ( )
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if ( APPLE )
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option ( OSX_USE_DEFAULT_SEARCH_PATH "Don't prioritize system library paths" OFF )
option ( SKIP_POSTPROCESS_BUNDLE "Skip postprocessing bundle for redistributability" OFF )
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endif ( )
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#-------------------------------------------------------------------------------
# Compiler extra
#-------------------------------------------------------------------------------
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option ( USE_ASAN "Enable address sanitizer" )
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if ( MSVC AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang" )
set ( USE_CLANG_CL TRUE )
message ( STATUS "Building with Clang-CL." )
elseif ( CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang" )
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set ( USE_CLANG TRUE )
message ( STATUS "Building with Clang/LLVM." )
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elseif ( CMAKE_CXX_COMPILER_ID STREQUAL "GNU" )
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set ( USE_GCC TRUE )
message ( STATUS "Building with GNU GCC" )
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elseif ( MSVC )
message ( STATUS "Building with MSVC" )
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else ( )
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message ( FATAL_ERROR "Unknown compiler: ${CMAKE_CXX_COMPILER_ID}" )
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endif ( )
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#-------------------------------------------------------------------------------
# if no build type is set, use Devel as default
# Note without the CMAKE_BUILD_TYPE options the value is still defined to ""
# Ensure that the value set by the User is correct to avoid some bad behavior later
#-------------------------------------------------------------------------------
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if ( NOT CMAKE_BUILD_TYPE MATCHES "Debug|Devel|MinSizeRel|RelWithDebInfo|Release" )
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set ( CMAKE_BUILD_TYPE Devel )
message ( STATUS "BuildType set to ${CMAKE_BUILD_TYPE} by default" )
endif ( )
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# Add Devel build type
set ( CMAKE_C_FLAGS_DEVEL "${CMAKE_C_FLAGS_RELWITHDEBINFO}"
C A C H E S T R I N G " F l a g s u s e d b y t h e C c o m p i l e r d u r i n g d e v e l o p m e n t b u i l d s " F O R C E )
set ( CMAKE_CXX_FLAGS_DEVEL "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}"
C A C H E S T R I N G " F l a g s u s e d b y t h e C + + c o m p i l e r d u r i n g d e v e l o p m e n t b u i l d s " F O R C E )
set ( CMAKE_LINKER_FLAGS_DEVEL "${CMAKE_LINKER_FLAGS_RELWITHDEBINFO}"
C A C H E S T R I N G " F l a g s u s e d f o r l i n k i n g b i n a r i e s d u r i n g d e v e l o p m e n t b u i l d s " F O R C E )
set ( CMAKE_SHARED_LINKER_FLAGS_DEVEL "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO}"
C A C H E S T R I N G " F l a g s u s e d f o r l i n k i n g s h a r e d l i b r a r i e s d u r i n g d e v e l o p m e n t b u i l d s " F O R C E )
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set ( CMAKE_EXE_LINKER_FLAGS_DEVEL "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO}"
C A C H E S T R I N G " F l a g s u s e d f o r l i n k i n g e x e c u t a b l e s d u r i n g d e v e l o p m e n t b u i l d s " F O R C E )
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if ( CMAKE_CONFIGURATION_TYPES )
list ( INSERT CMAKE_CONFIGURATION_TYPES 0 Devel )
endif ( )
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mark_as_advanced ( CMAKE_C_FLAGS_DEVEL CMAKE_CXX_FLAGS_DEVEL CMAKE_LINKER_FLAGS_DEVEL CMAKE_SHARED_LINKER_FLAGS_DEVEL CMAKE_EXE_LINKER_FLAGS_DEVEL )
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#-------------------------------------------------------------------------------
# Select the architecture
#-------------------------------------------------------------------------------
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option ( DISABLE_ADVANCE_SIMD "Disable advance use of SIMD (SSE2+ & AVX)" OFF )
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# Print if we are cross compiling.
if ( CMAKE_CROSSCOMPILING )
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message ( STATUS "Cross compilation is enabled." )
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else ( )
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message ( STATUS "Cross compilation is disabled." )
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endif ( )
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# Architecture bitness detection
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include ( TargetArch )
target_architecture ( PCSX2_TARGET_ARCHITECTURES )
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if ( ${ PCSX2_TARGET_ARCHITECTURES } MATCHES "x86_64" )
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message ( STATUS "Compiling a ${PCSX2_TARGET_ARCHITECTURES} build on a ${CMAKE_HOST_SYSTEM_PROCESSOR} host." )
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# x86_64 requires -fPIC
set ( CMAKE_POSITION_INDEPENDENT_CODE ON )
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if ( NOT DEFINED ARCH_FLAG AND NOT MSVC )
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if ( DISABLE_ADVANCE_SIMD )
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set ( ARCH_FLAG "-msse -msse2 -msse4.1 -mfxsr" )
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else ( )
#set(ARCH_FLAG "-march=native -fabi-version=6")
set ( ARCH_FLAG "-march=native" )
endif ( )
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elseif ( NOT DEFINED ARCH_FLAG AND USE_CLANG_CL )
set ( ARCH_FLAG "-msse4.1" )
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endif ( )
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list ( APPEND PCSX2_DEFS _M_X86=1 )
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set ( _M_X86 1 )
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else ( )
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message ( FATAL_ERROR "Unsupported architecture: ${PCSX2_TARGET_ARCHITECTURES}" )
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endif ( )
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string ( REPLACE " " ";" ARCH_FLAG_LIST "${ARCH_FLAG}" )
add_compile_options ( "${ARCH_FLAG_LIST}" )
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#-------------------------------------------------------------------------------
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# Set some default compiler flags
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#-------------------------------------------------------------------------------
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option ( USE_PGO_GENERATE "Enable PGO optimization (generate profile)" )
option ( USE_PGO_OPTIMIZE "Enable PGO optimization (use profile)" )
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# Note1: Builtin strcmp/memcmp was proved to be slower on Mesa than stdlib version.
# Note2: float operation SSE is impacted by the PCSX2 SSE configuration. In particular, flush to zero denormal.
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if ( MSVC AND NOT USE_CLANG_CL )
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add_compile_options (
" $ < $ < C O M P I L E _ L A N G U A G E : C X X > : / Z c : e x t e r n C o n s t e x p r > "
" $ < $ < C O M P I L E _ L A N G U A G E : C X X > : / Z c : _ _ c p l u s p l u s > "
" $ < $ < C O M P I L E _ L A N G U A G E : C X X > : / p e r m i s s i v e - > "
" / Z o "
" / u t f - 8 "
)
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elseif ( NOT MSVC )
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add_compile_options ( -pipe -fvisibility=hidden -pthread -fno-builtin-strcmp -fno-builtin-memcmp -mfpmath=sse )
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endif ( )
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set ( CONFIG_REL_NO_DEB $< OR:$<CONFIG:Release > , $< CONFIG:MinSizeRel > > )
set ( CONFIG_ANY_REL $< OR:$<CONFIG:Release > , $< CONFIG:MinSizeRel > , $< CONFIG:RelWithDebInfo > > )
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if ( WIN32 )
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add_compile_definitions (
$ < $ < C O N F I G : D e b u g > : _ I T E R A T O R _ D E B U G _ L E V E L = 2 >
$ < $ < C O N F I G : D e v e l > : _ I T E R A T O R _ D E B U G _ L E V E L = 1 >
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$ < $ { C O N F I G _ A N Y _ R E L } : _ I T E R A T O R _ D E B U G _ L E V E L = 0 >
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)
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list ( APPEND PCSX2_DEFS TIXML_USE_STL _SCL_SECURE_NO_WARNINGS _UNICODE UNICODE )
endif ( )
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# Enable debug information in release builds for Linux.
# Makes the backtrace actually meaningful.
if ( UNIX AND NOT APPLE )
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add_compile_options ( $< $<CONFIG:Release > :-g1> )
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endif ( )
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if ( MSVC )
# Enable PDB generation in release builds
add_compile_options (
$ < $ { C O N F I G _ R E L _ N O _ D E B } : / Z i >
)
add_link_options (
$ < $ { C O N F I G _ R E L _ N O _ D E B } : / D E B U G >
$ < $ { C O N F I G _ R E L _ N O _ D E B } : / O P T : R E F >
$ < $ { C O N F I G _ R E L _ N O _ D E B } : / O P T : I C F >
)
endif ( )
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if ( USE_VTUNE )
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list ( APPEND PCSX2_DEFS ENABLE_VTUNE )
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endif ( )
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if ( USE_OPENGL )
list ( APPEND PCSX2_DEFS ENABLE_OPENGL )
endif ( )
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if ( USE_VULKAN )
list ( APPEND PCSX2_DEFS ENABLE_VULKAN )
endif ( )
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if ( X11_API )
list ( APPEND PCSX2_DEFS X11_API )
endif ( )
if ( WAYLAND_API )
list ( APPEND PCSX2_DEFS WAYLAND_API )
endif ( )
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# -Wno-attributes: "always_inline function might not be inlinable" <= real spam (thousand of warnings!!!)
# -Wno-missing-field-initializers: standard allow to init only the begin of struct/array in static init. Just a silly warning.
cmake: add -Wextra warning on GCC
Add 3 new warnings (first one must be fixed I think)
pcsx2/gui/MessageBoxes.cpp: In copy constructor ‘BaseMessageBoxEvent::BaseMessageBoxEvent(const BaseMessageBoxEvent&)’:
pcsx2/gui/MessageBoxes.cpp:62:1: warning: base class ‘class pxActionEvent’ should be explicitly initialized in the copy constructor [-Wextra]
BaseMessageBoxEvent::BaseMessageBoxEvent( const BaseMessageBoxEvent& event )
plugins/GSdx/GSPng.cpp: In function ‘bool GSPng::SaveFile(const string&, GSPng::Format, uint8*, uint8*, int, int, int, int, bool, bool)’:
/home/gregory/playstation/emulateur/pcsx2_merge/plugins/GSdx/GSPng.cpp:64:14: warning: variable ‘success’ might be clobbered by ‘longjmp’ or ‘vfork’ [-Wclobbered]
bool success = false;
^
plugins/GSdx/GSPng.cpp:44:58: warning: argument ‘image’ might be clobbered by ‘longjmp’ or ‘vfork’ [-Wclobbered]
bool SaveFile(const string& file, Format fmt, uint8* image, uint8* row,
2016-08-12 17:27:24 +00:00
# Note: future GCC (aka GCC 5.1.1) has less false positive so warning could maybe put back
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# -Wno-unused-function: warn for function not used in release build
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# -Wno-unused-value: lots of warning for this kind of statements "0 && ...". There are used to disable some parts of code in release/dev build.
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# -Wno-format*: Yeah, these need to be taken care of, but...
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# -Wno-stringop-truncation: Who comes up with these compiler warnings, anyways?
# -Wno-stringop-overflow: Probably the same people as this one...
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# -Wno-maybe-uninitialized: Lots of gcc warnings like "‘ test.GSVector8i::<anonymous>.GSVector8i::<unnamed union>::m’ may be used uninitialized" if this is removed.
2020-11-14 04:42:18 +00:00
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if ( MSVC )
set ( DEFAULT_WARNINGS )
else ( )
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set ( DEFAULT_WARNINGS -Wall -Wextra -Wno-attributes -Wno-unused-function -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format -Wno-format-security -Wno-unused-value )
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endif ( )
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if ( USE_GCC )
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list ( APPEND DEFAULT_WARNINGS -Wno-stringop-truncation -Wno-stringop-overflow -Wno-maybe-uninitialized )
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endif ( )
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if ( USE_PGO_GENERATE OR USE_PGO_OPTIMIZE )
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add_compile_options ( "-fprofile-dir=${CMAKE_SOURCE_DIR}/profile" )
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endif ( )
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if ( USE_PGO_GENERATE )
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add_compile_options ( -fprofile-generate )
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endif ( )
if ( USE_PGO_OPTIMIZE )
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add_compile_options ( -fprofile-use )
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endif ( )
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list ( APPEND PCSX2_DEFS
" $ < $ < C O N F I G : D e b u g > : P C S X 2 _ D E V B U I L D ; P C S X 2 _ D E B U G ; _ D E B U G > "
" $ < $ < C O N F I G : D e v e l > : P C S X 2 _ D E V B U I L D ; _ D E V E L > " )
2014-07-11 21:33:09 +00:00
2014-07-12 17:57:26 +00:00
if ( USE_ASAN )
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add_compile_options ( -fsanitize=address )
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add_link_options ( -fsanitize=address )
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list ( APPEND PCSX2_DEFS ASAN_WORKAROUND )
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endif ( )
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if ( USE_CLANG AND TIMETRACE )
add_compile_options ( -ftime-trace )
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endif ( )
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set ( PCSX2_WARNINGS ${ DEFAULT_WARNINGS } )
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if ( DISABLE_BUILD_DATE )
message ( STATUS "Disabling the inclusion of the binary compile date." )
list ( APPEND PCSX2_DEFS DISABLE_BUILD_DATE )
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endif ( )
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#-------------------------------------------------------------------------------
# MacOS-specific things
#-------------------------------------------------------------------------------
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if ( NOT CMAKE_GENERATOR MATCHES "Xcode" )
# Assume Xcode builds aren't being used for distribution
# Helpful because Xcode builds don't build multiple metallibs for different macOS versions
# Also helpful because Xcode's interactive shader debugger requires apps be built for the latest macOS
2022-05-23 10:01:51 +00:00
if ( QT_BUILD )
set ( CMAKE_OSX_DEPLOYMENT_TARGET 10.14 )
else ( )
set ( CMAKE_OSX_DEPLOYMENT_TARGET 10.13 )
endif ( )
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endif ( )
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if ( APPLE AND CMAKE_OSX_DEPLOYMENT_TARGET AND "${CMAKE_OSX_DEPLOYMENT_TARGET}" VERSION_LESS 10.14 AND NOT ${ CMAKE_CXX_COMPILER_VERSION } VERSION_LESS 9 )
2021-07-04 05:24:21 +00:00
# Older versions of the macOS stdlib don't have operator new(size_t, align_val_t)
# Disable use of them with this flag
# Not great, but also no worse that what we were getting before we turned on C++17
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add_compile_options ( -fno-aligned-allocation )
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endif ( )
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# CMake defaults the suffix for modules to .so on macOS but wx tells us that the
# extension is .dylib (so that's what we search for)
if ( APPLE )
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set ( CMAKE_SHARED_MODULE_SUFFIX ".dylib" )
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endif ( )
if ( CMAKE_SYSTEM_NAME MATCHES "Darwin" )
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if ( NOT OSX_USE_DEFAULT_SEARCH_PATH )
# Hack up the path to prioritize the path to built-in OS libraries to
# increase the chance of not depending on a bunch of copies of them
# installed by MacPorts, Fink, Homebrew, etc, and ending up copying
# them into the bundle. Since we depend on libraries which are not
# part of OS X (wx, etc.), however, don't remove the default path
# entirely. This is still kinda evil, since it defeats the user's
# path settings...
# See http://www.cmake.org/cmake/help/v3.0/command/find_program.html
list ( APPEND CMAKE_PREFIX_PATH "/usr" )
endif ( )
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add_link_options ( -Wl,-dead_strip,-dead_strip_dylibs )
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endif ( )