pcsx2/plugins/zzogl-pg/opengl/Win32/Win32.h

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#ifndef __WIN32_H__
#define __WIN32_H__
#include "resrc1.h"
#include "Win32/resource.h"
BOOL CALLBACK ConfigureDlgProc(HWND hW, UINT uMsg, WPARAM wParam, LPARAM lParam);
#endif /* __WIN32_H__ */