mirror of https://github.com/PCSX2/pcsx2.git
81 lines
2.8 KiB
C
81 lines
2.8 KiB
C
|
/***************************************************************************
|
||
|
cdda.c - description
|
||
|
-------------------
|
||
|
begin : Wed Sep 18 2002
|
||
|
copyright : (C) 2002 by Pete Bernert
|
||
|
email : BlackDove@addcom.de
|
||
|
***************************************************************************/
|
||
|
|
||
|
/***************************************************************************
|
||
|
* *
|
||
|
* This program is free software; you can redistribute it and/or modify *
|
||
|
* it under the terms of the GNU General Public License as published by *
|
||
|
* the Free Software Foundation; either version 2 of the License, or *
|
||
|
* (at your option) any later version. See also the license.txt file for *
|
||
|
* additional informations. *
|
||
|
* *
|
||
|
***************************************************************************/
|
||
|
|
||
|
//*************************************************************************//
|
||
|
// History of changes:
|
||
|
//
|
||
|
// 2002/09/19 - Pete
|
||
|
// - generic cleanup for the Peops release
|
||
|
//
|
||
|
//*************************************************************************//
|
||
|
|
||
|
/////////////////////////////////////////////////////////
|
||
|
|
||
|
#include "stdafx.h"
|
||
|
#define _IN_CDDA
|
||
|
#include "externals.h"
|
||
|
|
||
|
/////////////////////////////////////////////////////////
|
||
|
// starts/stops audio playing (addr==0 -> stop)
|
||
|
// note: no cdda support in PS2 plugins yet
|
||
|
|
||
|
BOOL DoCDDAPlay(unsigned long addr)
|
||
|
{
|
||
|
DWORD dw;
|
||
|
|
||
|
LockGenCDAccess();
|
||
|
|
||
|
if(addr) dw=PlaySCSIAudio(addr,lMaxAddr-addr); // start playing (til end of cd)
|
||
|
// mmm... this stop doesn't work right
|
||
|
// else dw=PlayFunc(0,1);
|
||
|
else // funny stop... but seems to work
|
||
|
{
|
||
|
unsigned char cdb[3000];
|
||
|
FRAMEBUF * f=(FRAMEBUF *)cdb;
|
||
|
|
||
|
f->dwFrame = 16; // -> use an existing address (16 will ever exist on ps2 cds/dvds)
|
||
|
f->dwFrameCnt = 1;
|
||
|
f->dwBufLen = 2352;
|
||
|
|
||
|
dw=pReadFunc(1,f); // -> do a simply sync read... seems to stop all audio playing
|
||
|
}
|
||
|
|
||
|
UnlockGenCDAccess();
|
||
|
|
||
|
if(dw!=SS_COMP) return FALSE;
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
/////////////////////////////////////////////////////////
|
||
|
// get curr playing pos
|
||
|
|
||
|
unsigned char * GetCDDAPlayPosition(void)
|
||
|
{
|
||
|
unsigned char * pos;
|
||
|
|
||
|
LockGenCDAccess();
|
||
|
|
||
|
pos=GetSCSIAudioSub(); // get the pos (scsi command)
|
||
|
|
||
|
UnlockGenCDAccess();
|
||
|
|
||
|
return pos;
|
||
|
}
|
||
|
|
||
|
/////////////////////////////////////////////////////////
|