pcsx2/common/src/Utilities/pxStreams.cpp

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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2010 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "wxBaseTools.h"
#include "pxStreams.h"
#include <wx/stream.h>
#include <errno.h>
// --------------------------------------------------------------------------------------
// pxStreamBase (implementations)
// --------------------------------------------------------------------------------------
pxStreamBase::pxStreamBase(const wxString &filename)
: m_filename(filename)
{
}
bool pxStreamBase::IsOk() const
{
wxStreamBase *woot = GetWxStreamBase();
return woot && woot->IsOk();
}
wxFileOffset pxStreamBase::Length() const
{
if (!GetWxStreamBase())
return 0;
return GetWxStreamBase()->GetLength();
}
// --------------------------------------------------------------------------------------
// pxInputStream (implementations)
// --------------------------------------------------------------------------------------
// Interface for reading data from a gzip stream.
//
pxInputStream::pxInputStream(const wxString &filename, std::unique_ptr<wxInputStream> &input)
: pxStreamBase(filename)
, m_stream_in(std::move(input))
{
}
pxInputStream::pxInputStream(const wxString &filename, wxInputStream *input)
: pxStreamBase(filename)
, m_stream_in(input)
{
}
wxStreamBase *pxInputStream::GetWxStreamBase() const { return m_stream_in.get(); }
wxFileOffset pxInputStream::Tell() const
{
return m_stream_in->TellI();
}
wxFileOffset pxInputStream::Seek(wxFileOffset ofs, wxSeekMode mode)
{
return m_stream_in->SeekI(ofs, mode);
}
void pxInputStream::SetStream(const wxString &filename, std::unique_ptr<wxInputStream> &stream)
{
m_filename = filename;
m_stream_in = std::move(stream);
}
void pxInputStream::SetStream(const wxString &filename, wxInputStream *stream)
{
m_filename = filename;
m_stream_in = std::unique_ptr<wxInputStream>(stream);
}
void pxInputStream::Read(void *dest, size_t size)
{
m_stream_in->Read(dest, size);
if (m_stream_in->GetLastError() == wxSTREAM_READ_ERROR) {
int err = errno;
if (!err)
throw Exception::BadStream(m_filename).SetDiagMsg(L"Cannot read from file (bad file handle?)");
ScopedExcept ex(Exception::FromErrno(m_filename, err));
ex->SetDiagMsg(L"cannot read from file: " + ex->DiagMsg());
ex->Rethrow();
}
// IMPORTANT! The underlying file/source Eof() stuff is not really reliable, so we
// must always use the explicit check against the number of bytes read to determine
// end-of-stream conditions.
if ((size_t)m_stream_in->LastRead() < size)
throw Exception::EndOfStream(m_filename);
}
// --------------------------------------------------------------------------------------
// pxOutputStream
// --------------------------------------------------------------------------------------
pxOutputStream::pxOutputStream(const wxString &filename, std::unique_ptr<wxOutputStream> &output)
: pxStreamBase(filename)
, m_stream_out(std::move(output))
{
}
pxOutputStream::pxOutputStream(const wxString &filename, wxOutputStream *output)
: pxStreamBase(filename)
, m_stream_out(output)
{
}
wxStreamBase *pxOutputStream::GetWxStreamBase() const { return m_stream_out.get(); }
wxFileOffset pxOutputStream::Tell() const
{
return m_stream_out->TellO();
}
wxFileOffset pxOutputStream::Seek(wxFileOffset ofs, wxSeekMode mode)
{
return m_stream_out->SeekO(ofs, mode);
}
void pxOutputStream::SetStream(const wxString &filename, std::unique_ptr<wxOutputStream> &stream)
{
m_filename = filename;
m_stream_out = std::move(stream);
}
void pxOutputStream::SetStream(const wxString &filename, wxOutputStream *stream)
{
m_filename = filename;
m_stream_out = std::unique_ptr<wxOutputStream>(stream);
}
void pxOutputStream::Write(const void *src, size_t size)
{
m_stream_out->Write(src, size);
if (m_stream_out->GetLastError() == wxSTREAM_WRITE_ERROR) {
int err = errno;
if (!err)
throw Exception::BadStream(m_filename).SetDiagMsg(L"Cannot write to file/stream.");
ScopedExcept ex(Exception::FromErrno(m_filename, err));
ex->SetDiagMsg(L"Cannot write to file: " + ex->DiagMsg());
ex->Rethrow();
}
}
// --------------------------------------------------------------------------------------
// pxTextStream
// --------------------------------------------------------------------------------------
// Returns TRUE if the source is UTF8, or FALSE if it's just ASCII crap.
bool pxReadLine(wxInputStream &input, std::string &dest)
{
dest.clear();
bool isUTF8 = false;
while (true) {
char c;
input.Read(&c, sizeof(c));
if (c == 0)
break;
if (input.Eof())
break;
if (c == '\n')
break; // eat on UNIX
if (c == '\r') {
input.Read(&c, sizeof(c));
if (c == 0)
break;
if (input.Eof())
break;
if (c == '\n')
break;
input.Ungetch(c);
break;
}
dest += c;
if (c & 0x80)
isUTF8 = true;
}
return isUTF8;
}
void pxReadLine(wxInputStream &input, wxString &dest, std::string &intermed)
{
dest.clear();
if (pxReadLine(input, intermed))
dest = fromUTF8(intermed.c_str());
else {
// Optimized ToAscii conversion.
// wx3.0 : NOT COMPATIBLE!! (on linux anyway)
const char *ascii = intermed.c_str();
while (*ascii != 0)
dest += (wchar_t)(unsigned char)*ascii++;
}
}
void pxReadLine(wxInputStream &input, wxString &dest)
{
std::string line;
pxReadLine(input, dest, line);
}
wxString pxReadLine(wxInputStream &input)
{
wxString result;
pxReadLine(input, result);
return result;
}
void pxWriteLine(wxOutputStream &output)
{
output.Write("\n", 1);
}
void pxWriteLine(wxOutputStream &output, const wxString &text)
{
if (!text.IsEmpty()) {
pxToUTF8 utf8(text);
output.Write(utf8, utf8.Length());
}
pxWriteLine(output);
}
void pxWriteMultiline(wxOutputStream &output, const wxString &src)
{
if (src.IsEmpty())
return;
wxString result(src);
result.Replace(L"\r\n", L"\n");
result.Replace(L"\r", L"\n");
pxToUTF8 utf8(result);
output.Write(utf8, utf8.Length());
}