2010-10-19 09:25:44 +00:00
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/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2010 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "PrecompiledHeader.h"
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#include "wxBaseTools.h"
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#include "pxStreams.h"
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#include <wx/stream.h>
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#include <errno.h>
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// --------------------------------------------------------------------------------------
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2010-11-22 16:24:54 +00:00
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// pxStreamBase (implementations)
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// --------------------------------------------------------------------------------------
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pxStreamBase::pxStreamBase(const wxString& filename)
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: m_filename( filename )
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{
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}
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bool pxStreamBase::IsOk() const
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{
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wxStreamBase* woot = GetWxStreamBase();
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return woot && woot->IsOk();
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}
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// --------------------------------------------------------------------------------------
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// pxInputStream (implementations)
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2010-10-19 09:25:44 +00:00
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// --------------------------------------------------------------------------------------
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// Interface for reading data from a gzip stream.
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//
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2010-11-22 16:24:54 +00:00
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pxInputStream::pxInputStream(const wxString& filename, ScopedPtr<wxInputStream>& input)
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: pxStreamBase( filename )
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, m_stream_in( input.DetachPtr() )
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2010-10-19 09:25:44 +00:00
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{
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}
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2010-11-22 16:24:54 +00:00
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pxInputStream::pxInputStream(const wxString& filename, wxInputStream* input)
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: pxStreamBase( filename )
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, m_stream_in( input )
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2010-10-19 09:25:44 +00:00
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{
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}
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2010-11-22 16:24:54 +00:00
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wxStreamBase* pxInputStream::GetWxStreamBase() const { return m_stream_in.GetPtr(); }
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void pxInputStream::SetStream( const wxString& filename, ScopedPtr<wxInputStream>& stream )
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2010-10-19 09:25:44 +00:00
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{
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m_filename = filename;
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2010-11-22 16:24:54 +00:00
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m_stream_in = stream.DetachPtr();
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2010-10-19 09:25:44 +00:00
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}
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2010-11-22 16:24:54 +00:00
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void pxInputStream::SetStream( const wxString& filename, wxInputStream* stream )
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2010-10-19 09:25:44 +00:00
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{
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m_filename = filename;
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2010-11-22 16:24:54 +00:00
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m_stream_in = stream;
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2010-10-19 09:25:44 +00:00
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}
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2010-11-22 16:24:54 +00:00
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void pxInputStream::Read( void* dest, size_t size )
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{
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m_stream_in->Read(dest, size);
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if (m_stream_in->GetLastError() == wxSTREAM_READ_ERROR)
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2010-10-19 09:25:44 +00:00
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{
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int err = errno;
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if (!err)
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throw Exception::BadStream(m_filename).SetDiagMsg(L"Cannot read from file (bad file handle?)");
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ScopedExcept ex(Exception::FromErrno(m_filename, err));
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ex->SetDiagMsg( L"cannot read from file: " + ex->DiagMsg() );
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ex->Rethrow();
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}
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// IMPORTANT! The underlying file/source Eof() stuff is not really reliable, so we
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// must always use the explicit check against the number of bytes read to determine
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// end-of-stream conditions.
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2010-11-22 16:24:54 +00:00
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if ((size_t)m_stream_in->LastRead() < size)
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throw Exception::EndOfStream( m_filename );
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}
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// --------------------------------------------------------------------------------------
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2010-11-22 16:24:54 +00:00
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// pxOutputStream
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// --------------------------------------------------------------------------------------
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pxOutputStream::pxOutputStream(const wxString& filename, ScopedPtr<wxOutputStream>& output)
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: pxStreamBase( filename )
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, m_stream_out( output.DetachPtr() )
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2010-10-19 09:25:44 +00:00
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{
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}
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2010-11-22 16:24:54 +00:00
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pxOutputStream::pxOutputStream(const wxString& filename, wxOutputStream* output)
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: pxStreamBase( filename )
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, m_stream_out( output )
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{
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}
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2010-11-22 16:24:54 +00:00
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wxStreamBase* pxOutputStream::GetWxStreamBase() const { return m_stream_out.GetPtr(); }
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void pxOutputStream::SetStream( const wxString& filename, ScopedPtr<wxOutputStream>& stream )
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{
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m_filename = filename;
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2010-11-22 16:24:54 +00:00
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m_stream_out = stream.DetachPtr();
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}
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2010-11-22 16:24:54 +00:00
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void pxOutputStream::SetStream( const wxString& filename, wxOutputStream* stream )
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{
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m_filename = filename;
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2010-11-22 16:24:54 +00:00
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m_stream_out = stream;
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2010-10-19 09:25:44 +00:00
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}
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2010-11-22 16:24:54 +00:00
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void pxOutputStream::Write( const void* src, size_t size )
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{
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m_stream_out->Write(src, size);
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if(m_stream_out->GetLastError() == wxSTREAM_WRITE_ERROR)
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{
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int err = errno;
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if (!err)
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throw Exception::BadStream(m_filename).SetDiagMsg(L"Cannot write to file/stream.");
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ScopedExcept ex(Exception::FromErrno(m_filename, err));
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ex->SetDiagMsg( L"Cannot write to file: " + ex->DiagMsg() );
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ex->Rethrow();
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}
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}
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// --------------------------------------------------------------------------------------
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// pxTextStream
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// --------------------------------------------------------------------------------------
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// Returns TRUE if the source is UTF8, or FALSE if it's just ASCII crap.
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bool pxReadLine( wxInputStream& input, std::string& dest )
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{
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dest.clear();
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bool isUTF8 = false;
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while ( true )
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{
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char c;
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input.Read(&c, sizeof(c));
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if( c == 0 ) break;
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if( input.Eof() ) break;
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if( c == '\n' ) break; // eat on UNIX
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if( c == '\r' )
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{
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input.Read(&c, sizeof(c));
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if( c == 0 ) break;
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if( input.Eof() ) break;
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if( c == '\n' ) break;
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input.Ungetch(c);
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break;
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}
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dest += c;
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if( c & 0x80 ) isUTF8 = true;
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}
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return isUTF8;
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}
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void pxReadLine( wxInputStream& input, wxString& dest, std::string& intermed )
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{
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dest.clear();
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if( pxReadLine( input, intermed ) )
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dest = fromUTF8(intermed.c_str());
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else
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{
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// Optimized ToAscii conversion.
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// wx3.0 : NOT COMPATIBLE!! (on linux anyway)
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const char* ascii = intermed.c_str();
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while( *ascii != 0 ) dest += (wchar_t)(unsigned char)*ascii++;
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}
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}
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void pxReadLine( wxInputStream& input, wxString& dest )
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{
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std::string line;
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pxReadLine( input, dest, line );
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}
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wxString pxReadLine( wxInputStream& input )
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{
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wxString result;
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pxReadLine( input, result );
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return result;
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}
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void pxWriteLine( wxOutputStream& output )
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{
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output.Write( "\n", 1 );
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}
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void pxWriteLine( wxOutputStream& output, const wxString& text )
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{
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if( !text.IsEmpty() )
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{
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pxToUTF8 utf8(text);
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output.Write(utf8, utf8.Length());
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}
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pxWriteLine( output );
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}
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void pxWriteMultiline( wxOutputStream& output, const wxString& src )
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{
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if( src.IsEmpty() ) return;
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wxString result( src );
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result.Replace( L"\r\n", L"\n" );
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result.Replace( L"\r", L"\n" );
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pxToUTF8 utf8(result);
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output.Write(utf8, utf8.Length());
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}
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