pcsx2/3rdparty/zlib/zlib.vcxproj

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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="Devel|Win32">
<Configuration>Devel</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGUID>{2F6C0388-20CB-4242-9F6C-A6EBB6A83F47}</ProjectGUID>
<RootNamespace>zlib</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(LocalAppData)\Microsoft\VisualStudio\10.0\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(LocalAppData)\Microsoft\VisualStudio\10.0\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="..\..\common\vsprops\common.props" />
<Import Project="..\..\common\vsprops\debug.props" />
<Import Project="..\..\common\vsprops\lib.props" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="..\..\common\vsprops\common.props" />
<Import Project="..\..\common\vsprops\release.props" />
<Import Project="..\..\common\vsprops\lib.props" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">
<Import Project="..\..\common\vsprops\common.props" />
<Import Project="..\..\common\vsprops\devel.props" />
<Import Project="..\..\common\vsprops\lib.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.20506.1</_ProjectFileVersion>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile />
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">
<ClCompile />
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<ItemGroup>
<ClInclude Include="crc32.h" />
<ClInclude Include="deflate.h" />
<ClInclude Include="inffast.h" />
<ClInclude Include="inffixed.h" />
<ClInclude Include="inflate.h" />
<ClInclude Include="inftrees.h" />
<ClInclude Include="trees.h" />
<ClInclude Include="zconf.h" />
<ClInclude Include="zlib.h" />
<ClInclude Include="zutil.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="adler32.c" />
<ClCompile Include="compress.c" />
<ClCompile Include="crc32.c" />
<ClCompile Include="deflate.c" />
<ClCompile Include="gzio.c" />
<ClCompile Include="infback.c" />
<ClCompile Include="inffast.c" />
<ClCompile Include="inflate.c" />
<ClCompile Include="inftrees.c" />
<ClCompile Include="trees.c" />
<ClCompile Include="uncompr.c" />
<ClCompile Include="zutil.c" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>