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2012-09-05 18:04:09 +00:00
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2013-01-10 13:13:59 +00:00
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2012-09-05 18:04:09 +00:00
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2012-09-05 18:04:09 +00:00
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2012-09-05 18:04:09 +00:00
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2012-09-05 18:04:09 +00:00
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2012-09-05 18:04:09 +00:00
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2012-09-05 18:04:09 +00:00
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2012-09-05 18:04:09 +00:00
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSDrawScanline.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSDrawScanlineCodeGenerator.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSDump.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSdx.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSFunctionMap.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSLocalMemory.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSPerfMon.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSRasterizer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSRenderer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSRendererDX.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSRendererDX11.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSRendererDX9.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSRendererHW.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSRendererNull.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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2013-01-10 13:13:59 +00:00
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<ClInclude Include="GSRendererOGL.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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2012-09-05 18:04:09 +00:00
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<ClInclude Include="GSRendererSW.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSScanlineEnvironment.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSSetting.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSSettingsDlg.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSSetupPrimCodeGenerator.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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2013-07-06 10:08:52 +00:00
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<ClInclude Include="GSShaderOGL.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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2012-09-05 18:04:09 +00:00
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<ClInclude Include="GSState.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSTables.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSTexture.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSTexture11.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSTexture9.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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2013-01-10 13:13:59 +00:00
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<ClInclude Include="GSTextureOGL.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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2012-09-05 18:04:09 +00:00
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<ClInclude Include="GSTextureCache.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSTextureCache11.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSTextureCache9.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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2013-01-10 13:13:59 +00:00
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<ClInclude Include="GSTextureCacheOGL.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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2012-09-05 18:04:09 +00:00
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<ClInclude Include="GSTextureCacheSW.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSTextureNull.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSThread.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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2013-01-10 13:13:59 +00:00
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<ClInclude Include="GSUniformBufferOGL.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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2012-09-05 18:04:09 +00:00
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<ClInclude Include="GSUtil.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSVector.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSVertex.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
2013-01-10 13:13:59 +00:00
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<ClInclude Include="GSVertexArrayOGL.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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2012-09-05 18:04:09 +00:00
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<ClInclude Include="GSVertexHW.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSVertexList.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSVertexSW.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSVertexTrace.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GSWnd.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
2013-01-04 11:47:20 +00:00
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<ClInclude Include="GSWndDX.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
2013-01-04 21:33:24 +00:00
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<ClInclude Include="GSWndWGL.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
2012-09-05 18:04:09 +00:00
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<ClInclude Include="stdafx.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="svnrev.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="resource.h">
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<Filter>Resource Files</Filter>
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</ClInclude>
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<ClInclude Include="xbyak\xbyak.h">
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<Filter>Xbyak</Filter>
|
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</ClInclude>
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<ClInclude Include="xbyak\xbyak_bin2hex.h">
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<Filter>Xbyak</Filter>
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</ClInclude>
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<ClInclude Include="xbyak\xbyak_mnemonic.h">
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<Filter>Xbyak</Filter>
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</ClInclude>
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<ClInclude Include="xbyak\xbyak_util.h">
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<Filter>Xbyak</Filter>
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</ClInclude>
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<ClInclude Include="GPU.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GPUDrawingEnvironment.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GPUDrawScanline.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
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<ClInclude Include="GPUDrawScanlineCodeGenerator.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
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<ClInclude Include="GPULocalMemory.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
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<ClInclude Include="GPURenderer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GPURendererSW.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
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<ClInclude Include="GPUScanlineEnvironment.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
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<ClInclude Include="GPUSettingsDlg.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
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<ClInclude Include="GPUSetupPrimCodeGenerator.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GPUState.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="GPUVertex.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
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<ClInclude Include="GSTextureSW.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
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<ClInclude Include="GSDeviceSW.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="config.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
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<ClInclude Include="GSRendererCS.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
2013-07-01 21:28:58 +00:00
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<ClInclude Include="targetver.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
2014-09-15 13:49:16 +00:00
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<ClInclude Include="GSRendererCL.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
2015-12-15 19:18:59 +00:00
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<ClInclude Include="GSPng.h">
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<Filter>Header Files</Filter>
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</ClInclude>
|
2012-09-05 18:04:09 +00:00
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|
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</ItemGroup>
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<ItemGroup>
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<None Include="res\logo10.bmp">
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<Filter>Resource Files</Filter>
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</None>
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<None Include="res\logo9.bmp">
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<Filter>Resource Files</Filter>
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</None>
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<None Include="res\convert.fx">
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<Filter>Shaders</Filter>
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</None>
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<None Include="res\interlace.fx">
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|
<Filter>Shaders</Filter>
|
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|
|
</None>
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<None Include="res\merge.fx">
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|
<Filter>Shaders</Filter>
|
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</None>
|
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|
<None Include="res\tfx.fx">
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|
<Filter>Shaders</Filter>
|
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|
|
</None>
|
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|
|
<None Include="GSdx.def" />
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|
<None Include="res\fxaa.fx">
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|
<Filter>Shaders</Filter>
|
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|
|
</None>
|
2014-09-15 13:49:16 +00:00
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|
|
<None Include="res\shadeboost.fx">
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<Filter>Shaders</Filter>
|
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|
</None>
|
2012-09-05 18:04:09 +00:00
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<None Include="res\cs.fx">
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<Filter>Shaders</Filter>
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</None>
|
2014-09-15 13:49:16 +00:00
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|
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<None Include="res\tfx.cl">
|
2012-09-05 18:04:09 +00:00
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<Filter>Shaders</Filter>
|
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</None>
|
2015-06-10 10:32:00 +00:00
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<None Include="res\logo_ogl.bmp">
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<Filter>Resource Files</Filter>
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</None>
|
2012-09-05 18:04:09 +00:00
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</ItemGroup>
|
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<ItemGroup>
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<ResourceCompile Include="GSdx.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
|
2015-06-10 10:32:00 +00:00
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|
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<ItemGroup>
|
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|
<Image Include="res\logo-ogl.bmp">
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<Filter>Resource Files</Filter>
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</Image>
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</ItemGroup>
|
2016-04-24 08:53:12 +00:00
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|
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</Project>
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