pcsx2/common/FileSystem.cpp

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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "FileSystem.h"
#include "Path.h"
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#include "Assertions.h"
#include "Console.h"
#include "StringUtil.h"
#include "Path.h"
#include <algorithm>
#include <cstdlib>
#include <cstring>
#include <limits>
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#ifdef __APPLE__
#include <mach-o/dyld.h>
#include <stdlib.h>
#include <sys/param.h>
#endif
#ifdef __FreeBSD__
#include <sys/sysctl.h>
#endif
#if defined(_WIN32)
#include "RedtapeWindows.h"
#include <winioctl.h>
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#include <share.h>
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#include <shlobj.h>
#else
#include <fcntl.h>
#include <dirent.h>
#include <errno.h>
#include <limits.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#endif
#ifdef _WIN32
static std::time_t ConvertFileTimeToUnixTime(const FILETIME& ft)
{
// based off https://stackoverflow.com/a/6161842
static constexpr s64 WINDOWS_TICK = 10000000;
static constexpr s64 SEC_TO_UNIX_EPOCH = 11644473600LL;
const s64 full = static_cast<s64>((static_cast<u64>(ft.dwHighDateTime) << 32) | static_cast<u64>(ft.dwLowDateTime));
return static_cast<std::time_t>(full / WINDOWS_TICK - SEC_TO_UNIX_EPOCH);
}
#endif
static inline bool FileSystemCharacterIsSane(char c, bool strip_slashes)
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{
#ifdef _WIN32
// https://docs.microsoft.com/en-gb/windows/win32/fileio/naming-a-file?redirectedfrom=MSDN#naming-conventions
if ((c == U'/' || c == U'\\') && strip_slashes)
return false;
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if (c == U'<' || c == U'>' || c == U':' || c == U'"' || c == U'|' || c == U'?' || c == U'*' || c == 0 ||
c <= static_cast<char32_t>(31))
{
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return false;
}
#else
if (c == '/' && strip_slashes)
return false;
// drop asterisks too, they make globbing annoying
if (c == '*')
return false;
// macos doesn't allow colons, apparently
#ifdef __APPLE__
if (c == U':')
return false;
#endif
#endif
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return true;
}
template <typename T>
static inline void PathAppendString(std::string& dst, const T& src)
{
if (dst.capacity() < (dst.length() + src.length()))
dst.reserve(dst.length() + src.length());
bool last_separator = (!dst.empty() && dst.back() == FS_OSPATH_SEPARATOR_CHARACTER);
size_t index = 0;
#ifdef _WIN32
// special case for UNC paths here
if (dst.empty() && src.length() >= 3 && src[0] == '\\' && src[1] == '\\' && src[2] != '\\')
{
dst.append("\\\\");
index = 2;
}
#endif
for (; index < src.length(); index++)
{
const char ch = src[index];
#ifdef _WIN32
// convert forward slashes to backslashes
if (ch == '\\' || ch == '/')
#else
if (ch == '/')
#endif
{
if (last_separator)
continue;
last_separator = true;
dst.push_back(FS_OSPATH_SEPARATOR_CHARACTER);
}
else
{
last_separator = false;
dst.push_back(ch);
}
}
}
std::string Path::SanitizeFileName(const std::string_view& str, bool strip_slashes /* = true */)
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{
std::string ret;
ret.reserve(str.length());
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size_t pos = 0;
while (pos < str.length())
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{
char32_t ch;
pos += StringUtil::DecodeUTF8(str, pos, &ch);
ch = FileSystemCharacterIsSane(ch, strip_slashes) ? ch : U'_';
StringUtil::EncodeAndAppendUTF8(ret, ch);
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}
#ifdef _WIN32
// Windows: Can't end filename with a period.
if (ret.length() > 0 && ret.back() == '.')
ret.back() = '_';
#endif
return ret;
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}
void Path::SanitizeFileName(std::string* str, bool strip_slashes /* = true */)
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{
const size_t len = str->length();
char small_buf[128];
std::unique_ptr<char[]> large_buf;
char* str_copy = small_buf;
if (len >= std::size(small_buf))
{
large_buf = std::make_unique<char[]>(len + 1);
str_copy = large_buf.get();
}
std::memcpy(str_copy, str->c_str(), sizeof(char) * (len + 1));
str->clear();
size_t pos = 0;
while (pos < len)
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{
char32_t ch;
pos += StringUtil::DecodeUTF8(str_copy + pos, pos - len, &ch);
ch = FileSystemCharacterIsSane(ch, strip_slashes) ? ch : U'_';
StringUtil::EncodeAndAppendUTF8(*str, ch);
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}
#ifdef _WIN32
// Windows: Can't end filename with a period.
if (str->length() > 0 && str->back() == '.')
str->back() = '_';
#endif
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}
bool Path::IsAbsolute(const std::string_view& path)
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{
#ifdef _WIN32
return (path.length() >= 3 && ((path[0] >= 'A' && path[0] <= 'Z') || (path[0] >= 'a' && path[0] <= 'z')) &&
path[1] == ':' && (path[2] == '/' || path[2] == '\\')) ||
(path.length() >= 3 && path[0] == '\\' && path[1] == '\\');
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#else
return (path.length() >= 1 && path[0] == '/');
#endif
}
std::string Path::ToNativePath(const std::string_view& path)
{
std::string ret;
PathAppendString(ret, path);
// remove trailing slashes
if (ret.length() > 1)
{
while (ret.back() == FS_OSPATH_SEPARATOR_CHARACTER)
ret.pop_back();
}
return ret;
}
void Path::ToNativePath(std::string* path)
{
*path = Path::ToNativePath(*path);
}
std::string Path::Canonicalize(const std::string_view& path)
{
std::vector<std::string_view> components = Path::SplitNativePath(path);
std::vector<std::string_view> new_components;
new_components.reserve(components.size());
for (const std::string_view& component : components)
{
if (component == ".")
{
// current directory, so it can be skipped, unless it's the only component
if (components.size() == 1)
new_components.push_back(std::move(component));
}
else if (component == "..")
{
// parent directory, pop one off if we're not at the beginning, otherwise preserve.
if (!new_components.empty())
new_components.pop_back();
else
new_components.push_back(std::move(component));
}
else
{
// anything else, preserve
new_components.push_back(std::move(component));
}
}
return Path::JoinNativePath(new_components);
}
void Path::Canonicalize(std::string* path)
{
*path = Canonicalize(*path);
}
std::string Path::MakeRelative(const std::string_view& path, const std::string_view& relative_to)
{
// simple algorithm, we just work on the components. could probably be better, but it'll do for now.
std::vector<std::string_view> path_components(SplitNativePath(path));
std::vector<std::string_view> relative_components(SplitNativePath(relative_to));
std::vector<std::string_view> new_components;
// both must be absolute paths
if (Path::IsAbsolute(path) && Path::IsAbsolute(relative_to))
{
// find the number of same components
size_t num_same = 0;
for (size_t i = 0; i < path_components.size() && i < relative_components.size(); i++)
{
if (path_components[i] == relative_components[i])
num_same++;
else
break;
}
// we need at least one same component
if (num_same > 0)
{
// from the relative_to directory, back up to the start of the common components
const size_t num_ups = relative_components.size() - num_same;
for (size_t i = 0; i < num_ups; i++)
new_components.emplace_back("..");
// and add the remainder of the path components
for (size_t i = num_same; i < path_components.size(); i++)
new_components.push_back(std::move(path_components[i]));
}
else
{
// no similarity
new_components = std::move(path_components);
}
}
else
{
// not absolute
new_components = std::move(path_components);
}
return JoinNativePath(new_components);
}
std::string_view Path::GetExtension(const std::string_view& path)
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{
const std::string_view::size_type pos = path.rfind('.');
if (pos == std::string_view::npos)
return std::string_view();
else
return path.substr(pos + 1);
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}
std::string_view Path::StripExtension(const std::string_view& path)
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{
const std::string_view::size_type pos = path.rfind('.');
if (pos == std::string_view::npos)
return path;
return path.substr(0, pos);
}
std::string Path::ReplaceExtension(const std::string_view& path, const std::string_view& new_extension)
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{
const std::string_view::size_type pos = path.rfind('.');
if (pos == std::string_view::npos)
return std::string(path);
std::string ret(path, 0, pos + 1);
ret.append(new_extension);
return ret;
}
static std::string_view::size_type GetLastSeperatorPosition(const std::string_view& filename, bool include_separator)
{
std::string_view::size_type last_separator = filename.rfind('/');
if (include_separator && last_separator != std::string_view::npos)
last_separator++;
#if defined(_WIN32)
std::string_view::size_type other_last_separator = filename.rfind('\\');
if (other_last_separator != std::string_view::npos)
{
if (include_separator)
other_last_separator++;
if (last_separator == std::string_view::npos || other_last_separator > last_separator)
last_separator = other_last_separator;
}
#endif
return last_separator;
}
std::string FileSystem::GetDisplayNameFromPath(const std::string_view& path)
{
return std::string(Path::GetFileName(path));
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}
std::string_view Path::GetDirectory(const std::string_view& path)
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{
const std::string::size_type pos = GetLastSeperatorPosition(path, false);
if (pos == std::string_view::npos)
return {};
return path.substr(0, pos);
}
std::string_view Path::GetFileName(const std::string_view& path)
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{
const std::string_view::size_type pos = GetLastSeperatorPosition(path, true);
if (pos == std::string_view::npos)
return path;
return path.substr(pos);
}
std::string_view Path::GetFileTitle(const std::string_view& path)
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{
const std::string_view filename(GetFileName(path));
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const std::string::size_type pos = filename.rfind('.');
if (pos == std::string_view::npos)
return filename;
return filename.substr(0, pos);
}
std::string Path::ChangeFileName(const std::string_view& path, const std::string_view& new_filename)
{
std::string ret;
PathAppendString(ret, path);
const std::string_view::size_type pos = GetLastSeperatorPosition(ret, true);
if (pos == std::string_view::npos)
{
ret.clear();
PathAppendString(ret, new_filename);
}
else
{
if (!new_filename.empty())
{
ret.erase(pos);
PathAppendString(ret, new_filename);
}
else
{
ret.erase(pos - 1);
}
}
return ret;
}
void Path::ChangeFileName(std::string* path, const std::string_view& new_filename)
{
*path = ChangeFileName(*path, new_filename);
}
std::string Path::AppendDirectory(const std::string_view& path, const std::string_view& new_dir)
{
std::string ret;
if (!new_dir.empty())
{
const std::string_view::size_type pos = GetLastSeperatorPosition(path, true);
ret.reserve(path.length() + new_dir.length() + 1);
if (pos != std::string_view::npos)
PathAppendString(ret, path.substr(0, pos));
while (!ret.empty() && ret.back() == FS_OSPATH_SEPARATOR_CHARACTER)
ret.pop_back();
if (!ret.empty())
ret += FS_OSPATH_SEPARATOR_CHARACTER;
PathAppendString(ret, new_dir);
if (pos != std::string_view::npos)
{
const std::string_view filepart(path.substr(pos));
if (!filepart.empty())
{
ret += FS_OSPATH_SEPARATOR_CHARACTER;
PathAppendString(ret, filepart);
}
}
else if (!path.empty())
{
ret += FS_OSPATH_SEPARATOR_CHARACTER;
PathAppendString(ret, path);
}
}
else
{
PathAppendString(ret, path);
}
return ret;
}
void Path::AppendDirectory(std::string* path, const std::string_view& new_dir)
{
*path = AppendDirectory(*path, new_dir);
}
std::vector<std::string_view> Path::SplitWindowsPath(const std::string_view& path)
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{
std::vector<std::string_view> parts;
std::string::size_type start = 0;
std::string::size_type pos = 0;
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// preserve unc paths
if (path.size() > 2 && path[0] == '\\' && path[1] == '\\')
pos = 2;
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while (pos < path.size())
{
if (path[pos] != '/' && path[pos] != '\\')
{
pos++;
continue;
}
// skip consecutive separators
if (pos != start)
parts.push_back(path.substr(start, pos - start));
pos++;
start = pos;
}
if (start != pos)
parts.push_back(path.substr(start));
return parts;
}
std::string Path::JoinWindowsPath(const std::vector<std::string_view>& components)
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{
return StringUtil::JoinString(components.begin(), components.end(), '\\');
}
std::vector<std::string_view> Path::SplitNativePath(const std::string_view& path)
{
#ifdef _WIN32
return SplitWindowsPath(path);
#else
std::vector<std::string_view> parts;
std::string::size_type start = 0;
std::string::size_type pos = 0;
while (pos < path.size())
{
if (path[pos] != '/')
{
pos++;
continue;
}
// skip consecutive separators
// for unix, we create an empty element at the beginning when it's an absolute path
// that way, when it's re-joined later, we preserve the starting slash.
if (pos != start || pos == 0)
parts.push_back(path.substr(start, pos - start));
pos++;
start = pos;
}
if (start != pos)
parts.push_back(path.substr(start));
return parts;
#endif
}
std::string Path::JoinNativePath(const std::vector<std::string_view>& components)
{
return StringUtil::JoinString(components.begin(), components.end(), FS_OSPATH_SEPARATOR_CHARACTER);
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}
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std::vector<std::string> FileSystem::GetRootDirectoryList()
{
std::vector<std::string> results;
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#if defined(_WIN32)
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char buf[256];
const DWORD size = GetLogicalDriveStringsA(sizeof(buf), buf);
if (size != 0 && size < (sizeof(buf) - 1))
{
const char* ptr = buf;
while (*ptr != '\0')
{
const std::size_t len = std::strlen(ptr);
results.emplace_back(ptr, len);
ptr += len + 1u;
}
}
#else
const char* home_path = std::getenv("HOME");
if (home_path)
results.push_back(home_path);
results.push_back("/");
#endif
return results;
}
std::string Path::BuildRelativePath(const std::string_view& filename, const std::string_view& new_filename)
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{
std::string new_string;
std::string_view::size_type pos = GetLastSeperatorPosition(filename, true);
if (pos != std::string_view::npos)
new_string.assign(filename, 0, pos);
new_string.append(new_filename);
return new_string;
}
std::string Path::Combine(const std::string_view& base, const std::string_view& next)
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{
std::string ret;
ret.reserve(base.length() + next.length() + 1);
PathAppendString(ret, base);
while (!ret.empty() && ret.back() == FS_OSPATH_SEPARATOR_CHARACTER)
ret.pop_back();
ret += FS_OSPATH_SEPARATOR_CHARACTER;
PathAppendString(ret, next);
while (!ret.empty() && ret.back() == FS_OSPATH_SEPARATOR_CHARACTER)
ret.pop_back();
return ret;
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}
std::FILE* FileSystem::OpenCFile(const char* filename, const char* mode)
{
#ifdef _WIN32
const std::wstring wfilename(StringUtil::UTF8StringToWideString(filename));
const std::wstring wmode(StringUtil::UTF8StringToWideString(mode));
if (!wfilename.empty() && !wmode.empty())
{
std::FILE* fp;
if (_wfopen_s(&fp, wfilename.c_str(), wmode.c_str()) != 0)
return nullptr;
return fp;
}
std::FILE* fp;
if (fopen_s(&fp, filename, mode) != 0)
return nullptr;
return fp;
#else
return std::fopen(filename, mode);
#endif
}
int FileSystem::OpenFDFile(const char* filename, int flags, int mode)
{
#ifdef _WIN32
const std::wstring wfilename(StringUtil::UTF8StringToWideString(filename));
if (!wfilename.empty())
return _wopen(wfilename.c_str(), flags, mode);
return -1;
#else
return open(filename, flags, mode);
#endif
}
FileSystem::ManagedCFilePtr FileSystem::OpenManagedCFile(const char* filename, const char* mode)
{
return ManagedCFilePtr(OpenCFile(filename, mode), [](std::FILE* fp) { std::fclose(fp); });
}
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std::FILE* FileSystem::OpenSharedCFile(const char* filename, const char* mode, FileShareMode share_mode)
{
#ifdef _WIN32
const std::wstring wfilename(StringUtil::UTF8StringToWideString(filename));
const std::wstring wmode(StringUtil::UTF8StringToWideString(mode));
if (wfilename.empty() || wmode.empty())
return nullptr;
int share_flags = 0;
switch (share_mode)
{
case FileShareMode::DenyNone:
share_flags = _SH_DENYNO;
break;
case FileShareMode::DenyRead:
share_flags = _SH_DENYRD;
break;
case FileShareMode::DenyWrite:
share_flags = _SH_DENYWR;
break;
case FileShareMode::DenyReadWrite:
default:
share_flags = _SH_DENYRW;
break;
}
std::FILE* fp = _wfsopen(wfilename.c_str(), wmode.c_str(), share_flags);
if (fp)
return fp;
return nullptr;
#else
return std::fopen(filename, mode);
#endif
}
FileSystem::ManagedCFilePtr FileSystem::OpenManagedSharedCFile(const char* filename, const char* mode, FileShareMode share_mode)
{
return ManagedCFilePtr(OpenSharedCFile(filename, mode, share_mode), [](std::FILE* fp) { std::fclose(fp); });
}
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int FileSystem::FSeek64(std::FILE* fp, s64 offset, int whence)
{
#ifdef _WIN32
return _fseeki64(fp, offset, whence);
#else
// Prevent truncation on platforms which don't have a 64-bit off_t.
if constexpr (sizeof(off_t) != sizeof(s64))
{
if (offset < std::numeric_limits<off_t>::min() || offset > std::numeric_limits<off_t>::max())
return -1;
}
return fseeko(fp, static_cast<off_t>(offset), whence);
#endif
}
s64 FileSystem::FTell64(std::FILE* fp)
{
#ifdef _WIN32
return static_cast<s64>(_ftelli64(fp));
#else
return static_cast<s64>(ftello(fp));
#endif
}
s64 FileSystem::FSize64(std::FILE* fp)
{
const s64 pos = FTell64(fp);
if (pos >= 0)
{
if (FSeek64(fp, 0, SEEK_END) == 0)
{
const s64 size = FTell64(fp);
if (FSeek64(fp, pos, SEEK_SET) == 0)
return size;
}
}
return -1;
}
s64 FileSystem::GetPathFileSize(const char* Path)
{
FILESYSTEM_STAT_DATA sd;
if (!StatFile(Path, &sd))
return -1;
return sd.Size;
}
std::optional<std::vector<u8>> FileSystem::ReadBinaryFile(const char* filename)
{
ManagedCFilePtr fp = OpenManagedCFile(filename, "rb");
if (!fp)
return std::nullopt;
return ReadBinaryFile(fp.get());
}
std::optional<std::vector<u8>> FileSystem::ReadBinaryFile(std::FILE* fp)
{
std::fseek(fp, 0, SEEK_END);
const long size = std::ftell(fp);
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std::fseek(fp, 0, SEEK_SET);
if (size < 0)
return std::nullopt;
std::vector<u8> res(static_cast<size_t>(size));
if (size > 0 && std::fread(res.data(), 1u, static_cast<size_t>(size), fp) != static_cast<size_t>(size))
return std::nullopt;
return res;
}
std::optional<std::string> FileSystem::ReadFileToString(const char* filename)
{
ManagedCFilePtr fp = OpenManagedCFile(filename, "rb");
if (!fp)
return std::nullopt;
return ReadFileToString(fp.get());
}
std::optional<std::string> FileSystem::ReadFileToString(std::FILE* fp)
{
std::fseek(fp, 0, SEEK_END);
const long size = std::ftell(fp);
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std::fseek(fp, 0, SEEK_SET);
if (size < 0)
return std::nullopt;
std::string res;
res.resize(static_cast<size_t>(size));
// NOTE - assumes mode 'rb', for example, this will fail over missing Windows carriage return bytes
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if (size > 0 && std::fread(res.data(), 1u, static_cast<size_t>(size), fp) != static_cast<size_t>(size))
return std::nullopt;
return res;
}
bool FileSystem::WriteBinaryFile(const char* filename, const void* data, size_t data_length)
{
ManagedCFilePtr fp = OpenManagedCFile(filename, "wb");
if (!fp)
return false;
if (data_length > 0 && std::fwrite(data, 1u, data_length, fp.get()) != data_length)
return false;
return true;
}
bool FileSystem::WriteStringToFile(const char* filename, const std::string_view& sv)
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{
ManagedCFilePtr fp = OpenManagedCFile(filename, "wb");
if (!fp)
return false;
if (sv.length() > 0 && std::fwrite(sv.data(), 1u, sv.length(), fp.get()) != sv.length())
return false;
return true;
}
bool FileSystem::EnsureDirectoryExists(const char* path, bool recursive)
{
if (FileSystem::DirectoryExists(path))
return true;
// if it fails to create, we're not going to be able to use it anyway
return FileSystem::CreateDirectoryPath(path, recursive);
}
bool FileSystem::RecursiveDeleteDirectory(const char* path)
{
FindResultsArray results;
if (FindFiles(path, "*", FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_FOLDERS | FILESYSTEM_FIND_HIDDEN_FILES, &results))
{
for (const FILESYSTEM_FIND_DATA& fd : results)
{
if (fd.Attributes & FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY)
{
if (!RecursiveDeleteDirectory(fd.FileName.c_str()))
return false;
}
else
{
if (!DeleteFilePath(fd.FileName.c_str()))
return false;
}
}
}
return DeleteDirectory(path);
}
bool FileSystem::CopyFilePath(const char* source, const char* destination, bool replace)
{
#ifndef _WIN32
// TODO: There's technically a race here between checking and opening the file..
// But fopen doesn't specify any way to say "don't create if it exists"...
if (!replace && FileExists(destination))
return false;
auto in_fp = OpenManagedCFile(source, "rb");
if (!in_fp)
return false;
auto out_fp = OpenManagedCFile(destination, "wb");
if (!out_fp)
return false;
u8 buf[4096];
while (!std::feof(in_fp.get()))
{
size_t bytes_in = std::fread(buf, 1, sizeof(buf), in_fp.get());
if ((bytes_in == 0 && !std::feof(in_fp.get())) ||
(bytes_in > 0 && std::fwrite(buf, 1, bytes_in, out_fp.get()) != bytes_in))
{
out_fp.reset();
DeleteFilePath(destination);
return false;
}
}
if (std::fflush(out_fp.get()) != 0)
{
out_fp.reset();
DeleteFilePath(destination);
return false;
}
return true;
#else
return CopyFileW(StringUtil::UTF8StringToWideString(source).c_str(),
StringUtil::UTF8StringToWideString(destination).c_str(), !replace);
#endif
}
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#ifdef _WIN32
static u32 TranslateWin32Attributes(u32 Win32Attributes)
{
u32 r = 0;
if (Win32Attributes & FILE_ATTRIBUTE_DIRECTORY)
r |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
if (Win32Attributes & FILE_ATTRIBUTE_READONLY)
r |= FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY;
if (Win32Attributes & FILE_ATTRIBUTE_COMPRESSED)
r |= FILESYSTEM_FILE_ATTRIBUTE_COMPRESSED;
return r;
}
static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path, const char* path, const char* pattern,
u32 flags, FileSystem::FindResultsArray* results)
{
std::string tempStr;
if (path)
{
if (parent_path)
tempStr = StringUtil::StdStringFromFormat("%s\\%s\\%s\\*", origin_path, parent_path, path);
else
tempStr = StringUtil::StdStringFromFormat("%s\\%s\\*", origin_path, path);
}
else
{
tempStr = StringUtil::StdStringFromFormat("%s\\*", origin_path);
}
// holder for utf-8 conversion
WIN32_FIND_DATAW wfd;
std::string utf8_filename;
utf8_filename.reserve((sizeof(wfd.cFileName) / sizeof(wfd.cFileName[0])) * 2);
HANDLE hFind = FindFirstFileW(StringUtil::UTF8StringToWideString(tempStr).c_str(), &wfd);
if (hFind == INVALID_HANDLE_VALUE)
return 0;
// small speed optimization for '*' case
bool hasWildCards = false;
bool wildCardMatchAll = false;
u32 nFiles = 0;
if (std::strpbrk(pattern, "*?") != nullptr)
{
hasWildCards = true;
wildCardMatchAll = !(std::strcmp(pattern, "*"));
}
// iterate results
do
{
if (wfd.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN && !(flags & FILESYSTEM_FIND_HIDDEN_FILES))
continue;
if (wfd.cFileName[0] == L'.')
{
if (wfd.cFileName[1] == L'\0' || (wfd.cFileName[1] == L'.' && wfd.cFileName[2] == L'\0'))
continue;
}
if (!StringUtil::WideStringToUTF8String(utf8_filename, wfd.cFileName))
continue;
FILESYSTEM_FIND_DATA outData;
outData.Attributes = 0;
if (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
if (flags & FILESYSTEM_FIND_RECURSIVE)
{
// recurse into this directory
if (parent_path != nullptr)
{
const std::string recurseDir = StringUtil::StdStringFromFormat("%s\\%s", parent_path, path);
nFiles += RecursiveFindFiles(origin_path, recurseDir.c_str(), utf8_filename.c_str(), pattern, flags, results);
}
else
{
nFiles += RecursiveFindFiles(origin_path, path, utf8_filename.c_str(), pattern, flags, results);
}
}
if (!(flags & FILESYSTEM_FIND_FOLDERS))
continue;
outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
}
else
{
if (!(flags & FILESYSTEM_FIND_FILES))
continue;
}
if (wfd.dwFileAttributes & FILE_ATTRIBUTE_READONLY)
outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY;
// match the filename
if (hasWildCards)
{
if (!wildCardMatchAll && !StringUtil::WildcardMatch(utf8_filename.c_str(), pattern))
continue;
}
else
{
if (std::strcmp(utf8_filename.c_str(), pattern) != 0)
continue;
}
// add file to list
// TODO string formatter, clean this mess..
if (!(flags & FILESYSTEM_FIND_RELATIVE_PATHS))
{
if (parent_path != nullptr)
outData.FileName =
StringUtil::StdStringFromFormat("%s\\%s\\%s\\%s", origin_path, parent_path, path, utf8_filename.c_str());
else if (path != nullptr)
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s\\%s", origin_path, path, utf8_filename.c_str());
else
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s", origin_path, utf8_filename.c_str());
}
else
{
if (parent_path != nullptr)
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s\\%s", parent_path, path, utf8_filename.c_str());
else if (path != nullptr)
outData.FileName = StringUtil::StdStringFromFormat("%s\\%s", path, utf8_filename.c_str());
else
outData.FileName = utf8_filename;
}
outData.CreationTime = ConvertFileTimeToUnixTime(wfd.ftCreationTime);
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outData.ModificationTime = ConvertFileTimeToUnixTime(wfd.ftLastWriteTime);
outData.Size = (static_cast<u64>(wfd.nFileSizeHigh) << 32) | static_cast<u64>(wfd.nFileSizeLow);
nFiles++;
results->push_back(std::move(outData));
} while (FindNextFileW(hFind, &wfd) == TRUE);
FindClose(hFind);
return nFiles;
}
bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results)
{
// has a path
if (path[0] == '\0')
return false;
// clear result array
if (!(flags & FILESYSTEM_FIND_KEEP_ARRAY))
results->clear();
// enter the recursive function
return (RecursiveFindFiles(path, nullptr, nullptr, pattern, flags, results) > 0);
}
static void TranslateStat64(struct stat* st, const struct _stat64& st64)
{
static constexpr __int64 MAX_SIZE = static_cast<__int64>(std::numeric_limits<decltype(st->st_size)>::max());
st->st_dev = st64.st_dev;
st->st_ino = st64.st_ino;
st->st_mode = st64.st_mode;
st->st_nlink = st64.st_nlink;
st->st_uid = st64.st_uid;
st->st_rdev = st64.st_rdev;
st->st_size = static_cast<decltype(st->st_size)>((st64.st_size > MAX_SIZE) ? MAX_SIZE : st64.st_size);
st->st_atime = static_cast<time_t>(st64.st_atime);
st->st_mtime = static_cast<time_t>(st64.st_mtime);
st->st_ctime = static_cast<time_t>(st64.st_ctime);
}
bool FileSystem::StatFile(const char* path, struct stat* st)
{
// has a path
if (path[0] == '\0')
return false;
// convert to wide string
const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
if (wpath.empty())
return false;
struct _stat64 st64;
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if (_wstat64(wpath.c_str(), &st64) != 0)
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return false;
TranslateStat64(st, st64);
return true;
}
bool FileSystem::StatFile(std::FILE* fp, struct stat* st)
{
const int fd = _fileno(fp);
if (fd < 0)
return false;
struct _stat64 st64;
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if (_fstat64(fd, &st64) != 0)
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return false;
TranslateStat64(st, st64);
return true;
}
bool FileSystem::StatFile(const char* path, FILESYSTEM_STAT_DATA* sd)
{
// has a path
if (path[0] == '\0')
return false;
// convert to wide string
const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
if (wpath.empty())
return false;
// determine attributes for the path. if it's a directory, things have to be handled differently..
DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
if (fileAttributes == INVALID_FILE_ATTRIBUTES)
return false;
// test if it is a directory
HANDLE hFile;
if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
hFile = CreateFileW(wpath.c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr,
OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, nullptr);
}
else
{
hFile = CreateFileW(wpath.c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr,
OPEN_EXISTING, 0, nullptr);
}
// createfile succeded?
if (hFile == INVALID_HANDLE_VALUE)
return false;
// use GetFileInformationByHandle
BY_HANDLE_FILE_INFORMATION bhfi;
if (GetFileInformationByHandle(hFile, &bhfi) == FALSE)
{
CloseHandle(hFile);
return false;
}
// close handle
CloseHandle(hFile);
// fill in the stat data
sd->Attributes = TranslateWin32Attributes(bhfi.dwFileAttributes);
sd->CreationTime = ConvertFileTimeToUnixTime(bhfi.ftCreationTime);
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sd->ModificationTime = ConvertFileTimeToUnixTime(bhfi.ftLastWriteTime);
sd->Size = static_cast<s64>(((u64)bhfi.nFileSizeHigh) << 32 | (u64)bhfi.nFileSizeLow);
return true;
}
bool FileSystem::StatFile(std::FILE* fp, FILESYSTEM_STAT_DATA* sd)
{
const int fd = _fileno(fp);
if (fd < 0)
return false;
struct _stat64 st;
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if (_fstat64(fd, &st) != 0)
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return false;
// parse attributes
sd->CreationTime = st.st_ctime;
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sd->ModificationTime = st.st_mtime;
sd->Attributes = 0;
if ((st.st_mode & _S_IFMT) == _S_IFDIR)
sd->Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
// parse size
if ((st.st_mode & _S_IFMT) == _S_IFREG)
sd->Size = st.st_size;
else
sd->Size = 0;
return true;
}
bool FileSystem::FileExists(const char* path)
{
// has a path
if (path[0] == '\0')
return false;
// convert to wide string
const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
if (wpath.empty())
return false;
// determine attributes for the path. if it's a directory, things have to be handled differently..
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DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
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if (fileAttributes == INVALID_FILE_ATTRIBUTES)
return false;
if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
return false;
else
return true;
}
bool FileSystem::DirectoryExists(const char* path)
{
// has a path
if (path[0] == '\0')
return false;
// convert to wide string
const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
if (wpath.empty())
return false;
// determine attributes for the path. if it's a directory, things have to be handled differently..
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DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
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if (fileAttributes == INVALID_FILE_ATTRIBUTES)
return false;
if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
return true;
else
return false;
}
bool FileSystem::DirectoryIsEmpty(const char* path)
{
std::wstring wpath(StringUtil::UTF8StringToWideString(path));
wpath += L"\\*";
WIN32_FIND_DATAW wfd;
HANDLE hFind = FindFirstFileW(wpath.c_str(), &wfd);
if (hFind == INVALID_HANDLE_VALUE)
return true;
do
{
if (wfd.cFileName[0] == L'.')
{
if (wfd.cFileName[1] == L'\0' || (wfd.cFileName[1] == L'.' && wfd.cFileName[2] == L'\0'))
continue;
}
FindClose(hFind);
return false;
} while (FindNextFileW(hFind, &wfd));
FindClose(hFind);
return true;
}
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bool FileSystem::CreateDirectoryPath(const char* Path, bool Recursive)
{
const std::wstring wpath(StringUtil::UTF8StringToWideString(Path));
// has a path
if (wpath.empty())
return false;
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// try just flat-out, might work if there's no other segments that have to be made
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if (CreateDirectoryW(wpath.c_str(), nullptr))
return true;
if (!Recursive)
return false;
// check error
DWORD lastError = GetLastError();
if (lastError == ERROR_ALREADY_EXISTS)
{
// check the attributes
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u32 Attributes = GetFileAttributesW(wpath.c_str());
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if (Attributes != INVALID_FILE_ATTRIBUTES && Attributes & FILE_ATTRIBUTE_DIRECTORY)
return true;
else
return false;
}
else if (lastError == ERROR_PATH_NOT_FOUND)
{
// part of the path does not exist, so we'll create the parent folders, then
// the full path again.
const size_t pathLength = wpath.size();
std::wstring tempPath;
tempPath.reserve(pathLength);
// create directories along the path
for (size_t i = 0; i < pathLength; i++)
{
if (wpath[i] == L'\\' || wpath[i] == L'/')
{
const BOOL result = CreateDirectoryW(tempPath.c_str(), nullptr);
if (!result)
{
lastError = GetLastError();
if (lastError != ERROR_ALREADY_EXISTS) // fine, continue to next path segment
return false;
}
// replace / with \.
tempPath.push_back('\\');
}
else
{
tempPath.push_back(wpath[i]);
}
}
// re-create the end if it's not a separator, check / as well because windows can interpret them
if (wpath[pathLength - 1] != L'\\' && wpath[pathLength - 1] != L'/')
{
const BOOL result = CreateDirectoryW(wpath.c_str(), nullptr);
if (!result)
{
lastError = GetLastError();
if (lastError != ERROR_ALREADY_EXISTS)
return false;
}
}
// ok
return true;
}
else
{
// unhandled error
return false;
}
}
bool FileSystem::DeleteFilePath(const char* path)
{
if (path[0] == '\0')
return false;
const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
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const DWORD fileAttributes = GetFileAttributesW(wpath.c_str());
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if (fileAttributes == INVALID_FILE_ATTRIBUTES || fileAttributes & FILE_ATTRIBUTE_DIRECTORY)
return false;
return (DeleteFileW(wpath.c_str()) == TRUE);
}
bool FileSystem::RenamePath(const char* old_path, const char* new_path)
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{
const std::wstring old_wpath(StringUtil::UTF8StringToWideString(old_path));
const std::wstring new_wpath(StringUtil::UTF8StringToWideString(new_path));
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if (!MoveFileExW(old_wpath.c_str(), new_wpath.c_str(), MOVEFILE_REPLACE_EXISTING))
{
Console.Error("MoveFileEx('%s', '%s') failed: %08X", old_path, new_path, GetLastError());
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return false;
}
return true;
}
bool FileSystem::DeleteDirectory(const char* path)
{
const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
return RemoveDirectoryW(wpath.c_str());
}
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std::string FileSystem::GetProgramPath()
{
std::wstring buffer;
buffer.resize(MAX_PATH);
// Fall back to the main module if this fails.
HMODULE module = nullptr;
GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT,
reinterpret_cast<LPCWSTR>(&GetProgramPath), &module);
for (;;)
{
DWORD nChars = GetModuleFileNameW(module, buffer.data(), static_cast<DWORD>(buffer.size()));
if (nChars == static_cast<DWORD>(buffer.size()) && GetLastError() == ERROR_INSUFFICIENT_BUFFER)
{
buffer.resize(buffer.size() * 2);
continue;
}
buffer.resize(nChars);
break;
}
return StringUtil::WideStringToUTF8String(buffer);
}
std::string FileSystem::GetWorkingDirectory()
{
DWORD required_size = GetCurrentDirectoryW(0, nullptr);
if (!required_size)
return {};
std::wstring buffer;
buffer.resize(required_size - 1);
if (!GetCurrentDirectoryW(static_cast<DWORD>(buffer.size() + 1), buffer.data()))
return {};
return StringUtil::WideStringToUTF8String(buffer);
}
bool FileSystem::SetWorkingDirectory(const char* path)
{
const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
return (SetCurrentDirectoryW(wpath.c_str()) == TRUE);
}
bool FileSystem::SetPathCompression(const char* path, bool enable)
{
const std::wstring wpath(StringUtil::UTF8StringToWideString(path));
const DWORD attrs = GetFileAttributesW(wpath.c_str());
if (attrs == INVALID_FILE_ATTRIBUTES)
return false;
const bool isCompressed = (attrs & FILE_ATTRIBUTE_COMPRESSED) != 0;
if (enable == isCompressed)
{
// already compressed/not compressed
return true;
}
const bool isFile = !(attrs & FILE_ATTRIBUTE_DIRECTORY);
const DWORD flags = isFile ? FILE_ATTRIBUTE_NORMAL : (FILE_FLAG_BACKUP_SEMANTICS | FILE_ATTRIBUTE_DIRECTORY);
const HANDLE handle = CreateFileW(wpath.c_str(),
FILE_GENERIC_WRITE | FILE_GENERIC_READ,
FILE_SHARE_READ | FILE_SHARE_DELETE,
nullptr,
OPEN_EXISTING,
flags,
nullptr);
if (handle == INVALID_HANDLE_VALUE)
return false;
DWORD bytesReturned = 0;
DWORD compressMode = enable ? COMPRESSION_FORMAT_DEFAULT : COMPRESSION_FORMAT_NONE;
bool result = DeviceIoControl(
handle, FSCTL_SET_COMPRESSION,
&compressMode, 2, nullptr, 0,
&bytesReturned, nullptr);
CloseHandle(handle);
return result;
}
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#else
static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, const char* Path, const char* Pattern,
u32 Flags, FileSystem::FindResultsArray* pResults)
{
std::string tempStr;
if (Path)
{
if (ParentPath)
tempStr = StringUtil::StdStringFromFormat("%s/%s/%s", OriginPath, ParentPath, Path);
else
tempStr = StringUtil::StdStringFromFormat("%s/%s", OriginPath, Path);
}
else
{
tempStr = StringUtil::StdStringFromFormat("%s", OriginPath);
}
DIR* pDir = opendir(tempStr.c_str());
if (pDir == nullptr)
return 0;
// small speed optimization for '*' case
bool hasWildCards = false;
bool wildCardMatchAll = false;
u32 nFiles = 0;
if (std::strpbrk(Pattern, "*?"))
{
hasWildCards = true;
wildCardMatchAll = (std::strcmp(Pattern, "*") == 0);
}
// iterate results
struct dirent* pDirEnt;
while ((pDirEnt = readdir(pDir)) != nullptr)
{
if (pDirEnt->d_name[0] == '.')
{
if (pDirEnt->d_name[1] == '\0' || (pDirEnt->d_name[1] == '.' && pDirEnt->d_name[2] == '\0'))
continue;
if (!(Flags & FILESYSTEM_FIND_HIDDEN_FILES))
continue;
}
std::string full_path;
if (ParentPath != nullptr)
full_path = StringUtil::StdStringFromFormat("%s/%s/%s/%s", OriginPath, ParentPath, Path, pDirEnt->d_name);
else if (Path != nullptr)
full_path = StringUtil::StdStringFromFormat("%s/%s/%s", OriginPath, Path, pDirEnt->d_name);
else
full_path = StringUtil::StdStringFromFormat("%s/%s", OriginPath, pDirEnt->d_name);
FILESYSTEM_FIND_DATA outData;
outData.Attributes = 0;
#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
struct stat sDir;
if (stat(full_path.c_str(), &sDir) < 0)
continue;
#else
struct stat64 sDir;
if (stat64(full_path.c_str(), &sDir) < 0)
continue;
#endif
if (S_ISDIR(sDir.st_mode))
{
if (Flags & FILESYSTEM_FIND_RECURSIVE)
{
// recurse into this directory
if (ParentPath != nullptr)
{
std::string recursiveDir = StringUtil::StdStringFromFormat("%s/%s", ParentPath, Path);
nFiles += RecursiveFindFiles(OriginPath, recursiveDir.c_str(), pDirEnt->d_name, Pattern, Flags, pResults);
}
else
{
nFiles += RecursiveFindFiles(OriginPath, Path, pDirEnt->d_name, Pattern, Flags, pResults);
}
}
if (!(Flags & FILESYSTEM_FIND_FOLDERS))
continue;
outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
}
else
{
if (!(Flags & FILESYSTEM_FIND_FILES))
continue;
}
outData.Size = static_cast<u64>(sDir.st_size);
outData.CreationTime = sDir.st_ctime;
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outData.ModificationTime = sDir.st_mtime;
// match the filename
if (hasWildCards)
{
if (!wildCardMatchAll && !StringUtil::WildcardMatch(pDirEnt->d_name, Pattern))
continue;
}
else
{
if (std::strcmp(pDirEnt->d_name, Pattern) != 0)
continue;
}
// add file to list
// TODO string formatter, clean this mess..
if (!(Flags & FILESYSTEM_FIND_RELATIVE_PATHS))
{
outData.FileName = std::move(full_path);
}
else
{
if (ParentPath != nullptr)
outData.FileName = StringUtil::StdStringFromFormat("%s/%s/%s", ParentPath, Path, pDirEnt->d_name);
else if (Path != nullptr)
outData.FileName = StringUtil::StdStringFromFormat("%s/%s", Path, pDirEnt->d_name);
else
outData.FileName = pDirEnt->d_name;
}
nFiles++;
pResults->push_back(std::move(outData));
}
closedir(pDir);
return nFiles;
}
bool FileSystem::FindFiles(const char* Path, const char* Pattern, u32 Flags, FindResultsArray* pResults)
{
// has a path
if (Path[0] == '\0')
return false;
// clear result array
if (!(Flags & FILESYSTEM_FIND_KEEP_ARRAY))
pResults->clear();
// enter the recursive function
return (RecursiveFindFiles(Path, nullptr, nullptr, Pattern, Flags, pResults) > 0);
}
bool FileSystem::StatFile(const char* path, struct stat* st)
{
return stat(path, st) == 0;
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}
bool FileSystem::StatFile(std::FILE* fp, struct stat* st)
{
const int fd = fileno(fp);
if (fd < 0)
return false;
return fstat(fd, st) == 0;
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}
bool FileSystem::StatFile(const char* path, FILESYSTEM_STAT_DATA* sd)
{
// has a path
if (path[0] == '\0')
return false;
// stat file
#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
struct stat sysStatData;
if (stat(path, &sysStatData) < 0)
#else
struct stat64 sysStatData;
if (stat64(path, &sysStatData) < 0)
#endif
return false;
// parse attributes
sd->CreationTime = sysStatData.st_ctime;
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sd->ModificationTime = sysStatData.st_mtime;
sd->Attributes = 0;
if (S_ISDIR(sysStatData.st_mode))
sd->Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
// parse size
if (S_ISREG(sysStatData.st_mode))
sd->Size = sysStatData.st_size;
else
sd->Size = 0;
// ok
return true;
}
bool FileSystem::StatFile(std::FILE* fp, FILESYSTEM_STAT_DATA* sd)
{
const int fd = fileno(fp);
if (fd < 0)
return false;
// stat file
#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
struct stat sysStatData;
if (fstat(fd, &sysStatData) < 0)
#else
struct stat64 sysStatData;
if (fstat64(fd, &sysStatData) < 0)
#endif
return false;
// parse attributes
sd->CreationTime = sysStatData.st_ctime;
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sd->ModificationTime = sysStatData.st_mtime;
sd->Attributes = 0;
if (S_ISDIR(sysStatData.st_mode))
sd->Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY;
// parse size
if (S_ISREG(sysStatData.st_mode))
sd->Size = sysStatData.st_size;
else
sd->Size = 0;
// ok
return true;
}
bool FileSystem::FileExists(const char* path)
{
// has a path
if (path[0] == '\0')
return false;
// stat file
#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
struct stat sysStatData;
if (stat(path, &sysStatData) < 0)
#else
struct stat64 sysStatData;
if (stat64(path, &sysStatData) < 0)
#endif
return false;
if (S_ISDIR(sysStatData.st_mode))
return false;
else
return true;
}
bool FileSystem::DirectoryExists(const char* path)
{
// has a path
if (path[0] == '\0')
return false;
// stat file
#if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__)
struct stat sysStatData;
if (stat(path, &sysStatData) < 0)
#else
struct stat64 sysStatData;
if (stat64(path, &sysStatData) < 0)
#endif
return false;
if (S_ISDIR(sysStatData.st_mode))
return true;
else
return false;
}
bool FileSystem::DirectoryIsEmpty(const char* path)
{
DIR* pDir = opendir(path);
if (pDir == nullptr)
return true;
// iterate results
struct dirent* pDirEnt;
while ((pDirEnt = readdir(pDir)) != nullptr)
{
if (pDirEnt->d_name[0] == '.')
{
if (pDirEnt->d_name[1] == '\0' || (pDirEnt->d_name[1] == '.' && pDirEnt->d_name[2] == '\0'))
continue;
}
closedir(pDir);
return false;
}
closedir(pDir);
return true;
}
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bool FileSystem::CreateDirectoryPath(const char* path, bool recursive)
{
// has a path
const size_t pathLength = std::strlen(path);
if (pathLength == 0)
return false;
// try just flat-out, might work if there's no other segments that have to be made
if (mkdir(path, 0777) == 0)
return true;
if (!recursive)
return false;
// check error
int lastError = errno;
if (lastError == EEXIST)
{
// check the attributes
struct stat sysStatData;
if (stat(path, &sysStatData) == 0 && S_ISDIR(sysStatData.st_mode))
return true;
else
return false;
}
else if (lastError == ENOENT)
{
// part of the path does not exist, so we'll create the parent folders, then
// the full path again.
std::string tempPath;
tempPath.reserve(pathLength);
// create directories along the path
for (size_t i = 0; i < pathLength; i++)
{
if (i > 0 && path[i] == '/')
{
if (mkdir(tempPath.c_str(), 0777) < 0)
{
lastError = errno;
if (lastError != EEXIST) // fine, continue to next path segment
return false;
}
}
tempPath.push_back(path[i]);
}
// re-create the end if it's not a separator, check / as well because windows can interpret them
if (path[pathLength - 1] != '/')
{
if (mkdir(path, 0777) < 0)
{
lastError = errno;
if (lastError != EEXIST)
return false;
}
}
// ok
return true;
}
else
{
// unhandled error
return false;
}
}
bool FileSystem::DeleteFilePath(const char* path)
{
if (path[0] == '\0')
return false;
struct stat sysStatData;
if (stat(path, &sysStatData) != 0 || S_ISDIR(sysStatData.st_mode))
return false;
return (unlink(path) == 0);
}
bool FileSystem::RenamePath(const char* old_path, const char* new_path)
{
if (old_path[0] == '\0' || new_path[0] == '\0')
return false;
if (rename(old_path, new_path) != 0)
{
Console.Error("rename('%s', '%s') failed: %d", old_path, new_path, errno);
return false;
}
return true;
}
bool FileSystem::DeleteDirectory(const char* path)
{
if (path[0] == '\0')
return false;
struct stat sysStatData;
if (stat(path, &sysStatData) != 0 || !S_ISDIR(sysStatData.st_mode))
return false;
return (unlink(path) == 0);
}
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std::string FileSystem::GetProgramPath()
{
#if defined(__linux__)
static const char* exeFileName = "/proc/self/exe";
int curSize = PATH_MAX;
char* buffer = static_cast<char*>(std::realloc(nullptr, curSize));
for (;;)
{
int len = readlink(exeFileName, buffer, curSize);
if (len < 0)
{
std::free(buffer);
return {};
}
else if (len < curSize)
{
buffer[len] = '\0';
std::string ret(buffer, len);
std::free(buffer);
return ret;
}
curSize *= 2;
buffer = static_cast<char*>(std::realloc(buffer, curSize));
}
#elif defined(__APPLE__)
int curSize = PATH_MAX;
char* buffer = static_cast<char*>(std::realloc(nullptr, curSize));
for (;;)
{
u32 nChars = curSize - 1;
int res = _NSGetExecutablePath(buffer, &nChars);
if (res == 0)
{
buffer[nChars] = 0;
char* resolvedBuffer = realpath(buffer, nullptr);
if (resolvedBuffer == nullptr)
{
std::free(buffer);
return {};
}
std::string ret(buffer);
std::free(buffer);
return ret;
}
curSize *= 2;
buffer = static_cast<char*>(std::realloc(buffer, curSize + 1));
}
#elif defined(__FreeBSD__)
int mib[4] = {CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1};
char buffer[PATH_MAX];
size_t cb = sizeof(buffer) - 1;
int res = sysctl(mib, std::size(mib), buffer, &cb, nullptr, 0);
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if (res != 0)
return {};
buffer[cb] = '\0';
return buffer;
#else
return {};
#endif
}
std::string FileSystem::GetWorkingDirectory()
{
std::string buffer;
buffer.resize(PATH_MAX);
while (!getcwd(buffer.data(), buffer.size()))
{
if (errno != ERANGE)
return {};
buffer.resize(buffer.size() * 2);
}
buffer.resize(std::strlen(buffer.c_str())); // Remove excess nulls
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return buffer;
}
bool FileSystem::SetWorkingDirectory(const char* path)
{
return (chdir(path) == 0);
}
bool FileSystem::SetPathCompression(const char* path, bool enable)
{
return false;
}
FileSystem::POSIXLock::POSIXLock(int fd)
{
if (lockf(fd, F_LOCK, 0) == 0)
{
m_fd = fd;
}
else
{
Console.Error("lockf() failed: %d", errno);
m_fd = -1;
}
}
FileSystem::POSIXLock::POSIXLock(std::FILE* fp)
{
m_fd = fileno(fp);
if (m_fd >= 0)
{
if (lockf(m_fd, F_LOCK, 0) != 0)
{
Console.Error("lockf() failed: %d", errno);
m_fd = -1;
}
}
}
FileSystem::POSIXLock::~POSIXLock()
{
if (m_fd >= 0)
lockf(m_fd, F_ULOCK, m_fd);
}
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#endif