mirror of https://github.com/PCSX2/pcsx2.git
Path: Make sanitize routine follow OS rules
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@ -61,16 +61,32 @@ static std::time_t ConvertFileTimeToUnixTime(const FILETIME& ft)
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}
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#endif
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static inline bool FileSystemCharacterIsSane(char c, bool StripSlashes)
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static inline bool FileSystemCharacterIsSane(char c, bool strip_slashes)
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{
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if (!(c >= 'a' && c <= 'z') && !(c >= 'A' && c <= 'Z') && !(c >= '0' && c <= '9') && c != ' ' &&
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c != '_' && c != '-' && c != '.')
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{
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if (!StripSlashes && (c == '/' || c == '\\'))
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return true;
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#ifdef _WIN32
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// https://docs.microsoft.com/en-gb/windows/win32/fileio/naming-a-file?redirectedfrom=MSDN#naming-conventions
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if ((c == U'/' || c == U'\\') && strip_slashes)
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return false;
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if (c == U'<' || c == U'>' || c == U':' || c == U'"' || c == U'|' || c == U'?' || c == U'*' || c == 0 ||
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c <= static_cast<char32_t>(31))
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{
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return false;
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}
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#else
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if (c == '/' && strip_slashes)
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return false;
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// drop asterisks too, they make globbing annoying
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if (c == '*')
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return false;
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// macos doesn't allow colons, apparently
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#ifdef __APPLE__
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if (c == U':')
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return false;
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#endif
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#endif
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return true;
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}
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@ -118,39 +134,58 @@ static inline void PathAppendString(std::string& dst, const T& src)
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}
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}
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void Path::SanitizeFileName(char* Destination, u32 cbDestination, const char* FileName, bool StripSlashes /* = true */)
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std::string Path::SanitizeFileName(const std::string_view& str, bool strip_slashes /* = true */)
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{
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u32 i;
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u32 fileNameLength = static_cast<u32>(std::strlen(FileName));
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std::string ret;
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ret.reserve(str.length());
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if (FileName == Destination)
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size_t pos = 0;
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while (pos < str.length())
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{
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for (i = 0; i < fileNameLength; i++)
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{
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if (!FileSystemCharacterIsSane(FileName[i], StripSlashes))
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Destination[i] = '_';
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}
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}
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else
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{
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for (i = 0; i < fileNameLength && i < cbDestination; i++)
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{
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if (FileSystemCharacterIsSane(FileName[i], StripSlashes))
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Destination[i] = FileName[i];
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else
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Destination[i] = '_';
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}
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char32_t ch;
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pos += StringUtil::DecodeUTF8(str, pos, &ch);
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ch = FileSystemCharacterIsSane(ch, strip_slashes) ? ch : U'_';
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StringUtil::EncodeAndAppendUTF8(ret, ch);
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}
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#ifdef _WIN32
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// Windows: Can't end filename with a period.
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if (ret.length() > 0 && ret.back() == '.')
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ret.back() = '_';
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#endif
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return ret;
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}
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void Path::SanitizeFileName(std::string& Destination, bool StripSlashes /* = true*/)
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void Path::SanitizeFileName(std::string* str, bool strip_slashes /* = true */)
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{
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const std::size_t len = Destination.length();
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for (std::size_t i = 0; i < len; i++)
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const size_t len = str->length();
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char small_buf[128];
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std::unique_ptr<char[]> large_buf;
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char* str_copy = small_buf;
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if (len >= std::size(small_buf))
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{
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if (!FileSystemCharacterIsSane(Destination[i], StripSlashes))
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Destination[i] = '_';
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large_buf = std::make_unique<char[]>(len + 1);
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str_copy = large_buf.get();
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}
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std::memcpy(str_copy, str->c_str(), sizeof(char) * (len + 1));
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str->clear();
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size_t pos = 0;
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while (pos < len)
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{
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char32_t ch;
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pos += StringUtil::DecodeUTF8(str_copy + pos, pos - len, &ch);
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ch = FileSystemCharacterIsSane(ch, strip_slashes) ? ch : U'_';
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StringUtil::EncodeAndAppendUTF8(*str, ch);
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}
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#ifdef _WIN32
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// Windows: Can't end filename with a period.
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if (str->length() > 0 && str->back() == '.')
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str->back() = '_';
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#endif
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}
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bool Path::IsAbsolute(const std::string_view& path)
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@ -38,8 +38,8 @@ namespace Path
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void Canonicalize(std::string* path);
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/// Sanitizes a filename for use in a filesystem.
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void SanitizeFileName(char* Destination, u32 cbDestination, const char* FileName, bool StripSlashes /* = true */);
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void SanitizeFileName(std::string& Destination, bool StripSlashes = true);
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std::string SanitizeFileName(const std::string_view& str, bool strip_slashes = true);
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void SanitizeFileName(std::string* str, bool strip_slashes = true);
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/// Returns true if the specified path is an absolute path (C:\Path on Windows or /path on Unix).
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bool IsAbsolute(const std::string_view& path);
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@ -766,14 +766,14 @@ void GSRenderer::QueueSnapshot(const std::string& path, u32 gsdump_frames)
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// append the game serial and title
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if (std::string name(GetDumpName()); !name.empty())
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{
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Path::SanitizeFileName(name);
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Path::SanitizeFileName(&name);
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if (name.length() > 219)
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name.resize(219);
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m_snapshot += name;
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}
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if (std::string serial(GetDumpSerial()); !serial.empty())
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{
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Path::SanitizeFileName(serial);
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Path::SanitizeFileName(&serial);
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m_snapshot += '_';
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m_snapshot += serial;
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}
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@ -357,8 +357,7 @@ void VMManager::ApplyGameFixes()
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std::string VMManager::GetGameSettingsPath(const std::string_view& game_serial, u32 game_crc)
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{
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std::string sanitized_serial(game_serial);
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Path::SanitizeFileName(sanitized_serial);
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std::string sanitized_serial(Path::SanitizeFileName(game_serial));
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return game_serial.empty() ?
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Path::Combine(EmuFolders::GameSettings, fmt::format("{:08X}.ini", game_crc)) :
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