mirror of https://github.com/PCSX2/pcsx2.git
87 lines
2.5 KiB
C
87 lines
2.5 KiB
C
|
/* PCSX2 - PS2 Emulator for PCs
|
||
|
* Copyright (C) 2002-2021 PCSX2 Dev Team
|
||
|
*
|
||
|
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
|
||
|
* of the GNU Lesser General Public License as published by the Free Software Found-
|
||
|
* ation, either version 3 of the License, or (at your option) any later version.
|
||
|
*
|
||
|
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||
|
* PURPOSE. See the GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License along with PCSX2.
|
||
|
* If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "common/Pcsx2Defs.h"
|
||
|
#include "common/WindowInfo.h"
|
||
|
|
||
|
#include <array>
|
||
|
#include <memory>
|
||
|
#include <vector>
|
||
|
|
||
|
namespace GL {
|
||
|
class Context
|
||
|
{
|
||
|
public:
|
||
|
Context(const WindowInfo& wi);
|
||
|
virtual ~Context();
|
||
|
|
||
|
enum class Profile
|
||
|
{
|
||
|
NoProfile,
|
||
|
Core,
|
||
|
ES
|
||
|
};
|
||
|
|
||
|
struct Version
|
||
|
{
|
||
|
Profile profile;
|
||
|
int major_version;
|
||
|
int minor_version;
|
||
|
};
|
||
|
|
||
|
struct FullscreenModeInfo
|
||
|
{
|
||
|
u32 width;
|
||
|
u32 height;
|
||
|
float refresh_rate;
|
||
|
};
|
||
|
|
||
|
__fi const WindowInfo& GetWindowInfo() const { return m_wi; }
|
||
|
__fi bool IsGLES() const { return (m_version.profile == Profile::ES); }
|
||
|
__fi u32 GetSurfaceWidth() const { return m_wi.surface_width; }
|
||
|
__fi u32 GetSurfaceHeight() const { return m_wi.surface_height; }
|
||
|
|
||
|
virtual void* GetProcAddress(const char* name) = 0;
|
||
|
virtual bool ChangeSurface(const WindowInfo& new_wi) = 0;
|
||
|
virtual void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) = 0;
|
||
|
virtual bool SwapBuffers() = 0;
|
||
|
virtual bool MakeCurrent() = 0;
|
||
|
virtual bool DoneCurrent() = 0;
|
||
|
virtual bool SetSwapInterval(s32 interval) = 0;
|
||
|
virtual std::unique_ptr<Context> CreateSharedContext(const WindowInfo& wi) = 0;
|
||
|
|
||
|
virtual std::vector<FullscreenModeInfo> EnumerateFullscreenModes();
|
||
|
|
||
|
static std::unique_ptr<Context> Create(const WindowInfo& wi, const Version* versions_to_try,
|
||
|
size_t num_versions_to_try);
|
||
|
|
||
|
template<size_t N>
|
||
|
static std::unique_ptr<Context> Create(const WindowInfo& wi, const std::array<Version, N>& versions_to_try)
|
||
|
{
|
||
|
return Create(wi, versions_to_try.data(), versions_to_try.size());
|
||
|
}
|
||
|
|
||
|
static std::unique_ptr<Context> Create(const WindowInfo& wi) { return Create(wi, GetAllVersionsList()); }
|
||
|
|
||
|
static const std::array<Version, 16>& GetAllVersionsList();
|
||
|
|
||
|
protected:
|
||
|
WindowInfo m_wi;
|
||
|
Version m_version = {};
|
||
|
};
|
||
|
} // namespace GL
|