pcsx2/plugins/GSdx/GSTextureOGL.cpp

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/*
* Copyright (C) 2007-2009 Gabest
* http://www.gabest.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
* http://www.gnu.org/copyleft/gpl.html
*
*/
#include "stdafx.h"
#include "GSTextureOGL.h"
GSTextureOGL::GSTextureOGL(GLuint texture)
: m_texture(texture)
, m_type(None)
, m_width(0)
, m_height(0)
, m_format(0)
{
// TODO: m_type, m_format, fb/ds?
glBindTexture(GL_TEXTURE_2D, texture);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &m_width);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &m_height);
}
int GSTextureOGL::GetType() const
{
return m_type;
}
int GSTextureOGL::GetWidth() const
{
return m_width;
}
int GSTextureOGL::GetHeight() const
{
return m_height;
}
int GSTextureOGL::GetFormat() const
{
return m_format;
}
bool GSTextureOGL::Update(const GSVector4i& r, const void* data, int pitch)
{
// TODO
return false;
}
bool GSTextureOGL::Map(GSMap& m, const GSVector4i* r)
{
// TODO
return false;
}
void GSTextureOGL::Unmap()
{
// TODO
}
bool GSTextureOGL::Save(const string& fn, bool dds)
{
// TODO
return false;
}